blender/doc/python_api
Campbell Barton 18af73e461 Add mathutils.bvhtree API
Originally D966 by @lukastoenne, with own additions

- trees can be initialized from Object's, BMesh,
  or passed in as vert+polygon arrays.
- original indices of ngons/faces are used. (instead of tessellated indices).
- ray_cast, find_nearest methods
- find overlapping faces between 2 trees
2015-07-29 21:24:12 +10:00
..
blender-org
epy
examples BGE: bge.texture API documentation enhancement 2015-07-06 21:48:25 +02:00
rst Doc fix: wolrd -> world 2015-07-27 15:53:15 +02:00
rst_from_bmesh_opdefines.py Add flag for bmesh docs 2014-09-09 22:07:31 +10:00
sphinx_changelog_gen.py cleanup: pep8 2015-01-29 15:35:06 +11:00
sphinx_doc_gen.py Add mathutils.bvhtree API 2015-07-29 21:24:12 +10:00
sphinx_doc_gen.sh API Docs: remove hardcoded self from shellscript 2014-11-26 20:24:04 +01:00
sphinx_doc_gen_monkeypatch.py Cleanup: pep8 2014-09-17 18:36:17 +10:00