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This fixes an issue where the `use_masks` functions on layers and groups returned the wrong value. The issue was that the root group doesn't have this flag set which then propagates to all the layers and groups. To fix this we invert the `GP_LAYER_TREE_NODE_USE_MASKS` flag (now called `GP_LAYER_TREE_NODE_HIDE_MASKS`). The API still uses the `use_masks` function. |
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Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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