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Official mirror of Blender
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it wasn't detected before because everyone had a blenkey.h in their dirs also. also I added an #include "key.h" to key_internal.h so that I didn't get problems with undefined type byte... mein@cs.umn.edu |
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| readme.txt | ||
Welcome to the fun world of opensource. To help you get started do the following before starting: Assuming your using tcsh/csh do the following before compiling. #Set this to wherever you have extracted the source. setenv NANBLENDERHOME `pwd` setenv MAKEFLAGS "-w -I$NANBLENDERHOME/source" set NANBLENDERHOME=`pwd` export NANBLENDERHOME set MAKEFLAGS="-w -I$NANBLENDERHOME/source" export MAKEFLAGS Then edit source/nan_definitions.mk to fit your environment.