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2012-12-28 12:12:04 +00:00
build_files Buildbot: disable Jack for now, it doesn't work when linked statically 2012-12-21 09:37:43 +00:00
doc BGE: Adding a maxJumps to the character controller to adjust how many jumps a character can perform before having to touch the ground. By default this is set to 1, which means a character can only jump once before having to touch the ground again. Setting this to 2 allows for double jumping. 2012-12-26 01:25:53 +00:00
extern Camera tracking: synchronize changes with own branch 2012-12-20 11:03:39 +00:00
intern Fix part of #33662: cycles crash using displacement on meshes with vertices not 2012-12-26 20:59:35 +00:00
release remove type checks on drawing uiList's, 2012-12-28 10:45:59 +00:00
source patch [#33687] select similar lamp 2012-12-28 11:24:07 +00:00
CMakeLists.txt CMake: on linux, make boost now always require multithreaded libs, disabling 2012-12-13 08:46:07 +00:00
COPYING
GNUmakefile code cleanup: comment unused members of bmesh operator slots and some osl style edits. 2012-11-20 14:31:58 +00:00
SConstruct patch [#33669] SConstruct: Tell how to pass BF_PYTHON_INC to SCons is it is not found 2012-12-28 12:12:04 +00:00