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* jump() -- causes the character to jump * onGround -- specifies whether or not the character is on the ground * gravity -- controls the "gravity" that the character physics uses for the character More options could be added (such as jump speed, step height, make fall speed, max slope, etc). |
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| blender-org | ||
| epy | ||
| examples | ||
| rst | ||
| sphinx_changelog_gen.py | ||
| sphinx_doc_gen.py | ||
| sphinx_doc_gen.sh | ||