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The refactoring didn't leave a single file the same, all filenames and classes have bt prefix, methodnames start with lowercase, a single headerfile can be included, and also a single include path. Plan is to make use of this Bullet 2.x version in extern/bullet2 within the coming weeks, then extern/bullet can be discarded/ignored/content removed.
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12 lines
466 B
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*** These files in extern/bullet2 are NOT part of the Blender build yet ***
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This is the new refactored version of Bullet physics library version 2.x
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Soon this will replace the old Bullet version in extern/bullet.
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First the integration in Blender Game Engine needs to be updated.
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Once that is done all build systems can be updated to use/build extern/bullet2 files.
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Questions? mail blender at erwincoumans.com, or check the bf-blender mailing list.
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Thanks,
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Erwin
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