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https://github.com/blender/blender
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copy system with rigidbody constraint will link new constraints to new objects (instead of old) fps from blender will be used when baking (left shift/ctrl/alt + P) |
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| .. | ||
| BL_KetsjiEmbedStart.cpp | ||
| CMakeLists.txt | ||
| KX_BlenderCanvas.cpp | ||
| KX_BlenderCanvas.h | ||
| KX_BlenderGL.cpp | ||
| KX_BlenderGL.h | ||
| KX_BlenderInputDevice.cpp | ||
| KX_BlenderInputDevice.h | ||
| KX_BlenderKeyboardDevice.cpp | ||
| KX_BlenderKeyboardDevice.h | ||
| KX_BlenderMouseDevice.cpp | ||
| KX_BlenderMouseDevice.h | ||
| KX_BlenderPolyMaterial.cpp | ||
| KX_BlenderPolyMaterial.h | ||
| KX_BlenderRenderTools.cpp | ||
| KX_BlenderRenderTools.h | ||
| KX_BlenderSystem.cpp | ||
| KX_BlenderSystem.h | ||
| Makefile | ||
| SConscript | ||