blender/source/gameengine/Physics
Diego Borghetti 8bde36ca54 branches/2-44-stable
Merge from trunk:

revision 11164:11165
	Bugfix: 'Random' crashes after duplicating bones
	Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11165

revision 11024:11025
	Bugfix: adding static objects will 'replace' previously added static object in game engine 
	need to use new motion state.
	Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11025

revision 11025:11026
	Preparation to upgrade to bullet 2.53
	Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11026

revision 11026:11027
	Upgrade to Bullet 2.53
	Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11027

revision 11177:11178  
	Synchronized to latest version of Bullet.
	Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11178

revision 11180:11181
	Fixed issue with kinematic objects
	Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11181

revision 11181:11182
    Someone reversed axle direction conventions inside Bullet (axle winding),
    so need to compensate to keep game blender vehicles working the same.
    Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11182

revision 11186:11187
	Makefile fix.
    Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11187

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This is a big commit, i test it on linux and don't get any compile error.. so please test it
and let me know if you have some compile error.

Erwin if i forget some things, let me know.

Olivier: i begin work in the log now, need a review and then i send it to you (tomorrow).
2007-07-08 21:10:11 +00:00
..
BlOde Fix some of Stealth Apprent's warnings/errors and some extra little stuff. 2006-01-29 15:15:34 +00:00
Bullet branches/2-44-stable 2007-07-08 21:10:11 +00:00
common contribution from RCRuiz: 2006-12-16 05:50:38 +00:00
Dummy contribution from RCRuiz: 2006-12-16 05:50:38 +00:00
Sumo moved source and text to american spelling 2007-04-04 13:18:41 +00:00
Makefile updated SConstruct and Makefile so that if you compile the gameengine, is always enables bullet, independent of sumo/ode. 2005-10-23 17:55:19 +00:00