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BlendType.h
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[#18961] Use const char * where appropriate (2.5)
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2010-02-16 16:47:41 +00:00 |
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blendVideoTex.cpp
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A bad assignment was causing the VideoTexture to set off a breakpoint when being initialized in debug mode. (Benoit gave the go ahead for this fix)
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2010-06-16 08:36:18 +00:00 |
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CMakeLists.txt
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rename blenderlib to blender_add_lib
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2010-12-22 23:09:30 +00:00 |
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Common.h
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Exception.cpp
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VideoTexture: improvements to image data access API.
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2010-02-21 22:20:00 +00:00 |
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Exception.h
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VideoTexture: improvements to image data access API.
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2010-02-21 22:20:00 +00:00 |
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FilterBase.cpp
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FilterBase.h
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FilterBlueScreen.cpp
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remove python2.x support
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2009-08-10 00:07:34 +00:00 |
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FilterBlueScreen.h
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- added GCC warning -Wstrict-prototypes
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2010-12-03 12:30:59 +00:00 |
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FilterColor.cpp
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remove python2.x support
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2009-08-10 00:07:34 +00:00 |
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FilterColor.h
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FilterNormal.cpp
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remove python2.x support
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2009-08-10 00:07:34 +00:00 |
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FilterNormal.h
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FilterSource.cpp
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remove python2.x support
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2009-08-10 00:07:34 +00:00 |
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FilterSource.h
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ImageBase.cpp
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CXX_Guardedalloc was complaining about freeing NULL pointers in VideoTexture. I've added guards around the deletes to prevent this.
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2011-01-02 10:05:22 +00:00 |
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ImageBase.h
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VideoTexture: improvements to image data access API.
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2010-02-21 22:20:00 +00:00 |
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ImageBuff.cpp
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most unused arg warnings corrected.
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2010-10-16 14:32:17 +00:00 |
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ImageBuff.h
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VideoTexture: optional arguments to ImageBuff constructor.
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2010-02-26 22:14:31 +00:00 |
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ImageMix.cpp
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VideoTexture: improvements to image data access API.
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2010-02-21 22:20:00 +00:00 |
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ImageMix.h
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BGE: add audio/video synchronization capability to VideoTexture
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2010-02-07 19:18:00 +00:00 |
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ImageRender.cpp
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BGE BugFix: [#25106] modelview matrix incorrect after using VideoTexture - affecting mouse.position. Patch by Benoit Bolsee (ben2610)
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2010-12-11 00:04:01 +00:00 |
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ImageRender.h
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- added GCC warning -Wstrict-prototypes
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2010-12-03 12:30:59 +00:00 |
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ImageViewport.cpp
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VideoTexture: improvements to image data access API.
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2010-02-21 22:20:00 +00:00 |
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ImageViewport.h
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BGE: add audio/video synchronization capability to VideoTexture
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2010-02-07 19:18:00 +00:00 |
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Makefile
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Update address in license block.
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2010-08-10 21:22:26 +00:00 |
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PyTypeList.cpp
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Plugging up some memory leaks in the Blenderplayer that I found with valgrind
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2010-12-21 06:58:44 +00:00 |
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PyTypeList.h
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Plugging up some memory leaks in the Blenderplayer that I found with valgrind
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2010-12-21 06:58:44 +00:00 |
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SConscript
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rename libs internal libs for CMake + SCons (used in MSVC project files)
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2010-11-18 11:42:05 +00:00 |
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Texture.cpp
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BGE: bindId property in VideoTexture.Texture (to get the openGL id of the texture)
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2010-03-20 00:11:25 +00:00 |
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Texture.h
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VideoBase.cpp
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Quiet compiler warnings.
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2010-10-20 12:33:00 +00:00 |
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VideoBase.h
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VideoFFmpeg.cpp
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get rid of some warnings,
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2010-06-05 15:31:55 +00:00 |
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VideoFFmpeg.h
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VideoTexture: fix video capture lagging when CPU is busy. This problem was caused by special frame handling that was appropriate for video streaming but not for video capture: drift compensation and no frame skipping. Disable that for video capture to take into account the realtime nature of video.
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2010-03-28 17:50:45 +00:00 |