blender/intern/cycles/render
2012-10-02 03:18:48 +00:00
..
attribute.cpp
attribute.h
background.cpp
background.h
buffers.cpp Fix #32072: cycles shadow pass gave different results with/without emitting 2012-09-28 13:41:34 +00:00
buffers.h
camera.cpp style cleanup 2012-09-20 12:29:28 +00:00
camera.h
CMakeLists.txt correct some include dirs not being included as SYSTEM paths in cmake. 2012-10-02 03:18:48 +00:00
film.cpp
film.h
filter.cpp
filter.h
graph.cpp
graph.h
image.cpp Fix #32618: cycles multithreaded image loading could crash with CUDA, was a 2012-09-27 17:42:09 +00:00
image.h Fix #32618: cycles multithreaded image loading could crash with CUDA, was a 2012-09-27 17:42:09 +00:00
integrator.cpp Fix #32018: non-progressive integrator crash. 2012-09-19 17:09:11 +00:00
integrator.h
light.cpp Fix/workaround #31987: sample as lamp for environment textures not working 2012-10-01 18:31:32 +00:00
light.h
mesh.cpp
mesh.h
mesh_displace.cpp
nodes.cpp Fix for OSL 'Normal' node: the Direction parameter is of 'normal' type instead of generic 'vector'. 2012-09-15 16:31:11 +00:00
nodes.h
object.cpp
object.h
osl.cpp Yet another OSL fix: Some functions are missing stubs that were not used in old OSL implementation yet. 2012-09-15 18:08:51 +00:00
osl.h
particles.cpp
particles.h
scene.cpp
scene.h
session.cpp Revert r50528: "Performance fix for Cycles: Don't wait in the main UI thread when resetting devices." 2012-09-17 12:07:06 +00:00
session.h Revert r50528: "Performance fix for Cycles: Don't wait in the main UI thread when resetting devices." 2012-09-17 12:07:06 +00:00
shader.cpp
shader.h
sobol.cpp
sobol.h
svm.cpp
svm.h
tile.cpp Cycles: change preview "resolution divider" that gave the number of lower 2012-09-17 10:55:18 +00:00
tile.h Cycles: change preview "resolution divider" that gave the number of lower 2012-09-17 10:55:18 +00:00