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Memory limitor's queue could be affected when it's being iterated on enforcing limits -- that's because iteration could free color managed image buffers. Fixed by getting least priority element after every element was freed. Could be optimized a bit, but it anyway shouldn't be so slow due to specific of cache limiting and limit enforcing finish condition. |
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| .. | ||
| intern | ||
| CMakeLists.txt | ||
| MEM_Allocator.h | ||
| MEM_CacheLimiter.h | ||
| MEM_CacheLimiterC-Api.h | ||
| MEM_NonCopyable.h | ||
| MEM_RefCounted.h | ||
| MEM_RefCountedC-Api.h | ||
| MEM_RefCountPtr.h | ||
| MEM_SmartPtr.h | ||
| SConscript | ||