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Also fix: - Fluid simulation was always lagging 1 frame behind: E.g. the 250th frame in blender showed 249th frame of the fluid simulation. Change: - Animated enabled/disabled property only gets counted as "on" if value >= 1 Note that this bugfix should solve many problems with timings of animated fluid sim properties. |
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| extern | ||
| intern | ||
| CMakeLists.txt | ||
| COPYING | ||
| COPYING_trimesh2 | ||
| SConscript | ||