blender/intern/cycles/render
2013-03-04 12:39:31 +00:00
..
attribute.cpp Cycles Hair: refactoring to store curves with the index of the first key and the 2013-01-03 12:09:09 +00:00
attribute.h Cycles Hair: refactoring to support generic attributes for hair curves. There 2013-01-03 12:08:54 +00:00
background.cpp
background.h
buffers.cpp Fix some (quite harmless) use of uninitialized memory reported by valgrind. 2013-02-12 13:48:04 +00:00
buffers.h Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
camera.cpp Fix #33915: tweak self intersection epsilon for motion blur a bit further, still 2013-01-23 16:56:02 +00:00
camera.h code cleanup: remove some paranoid checks which would have crashed anyway earlier on. 2013-01-20 14:50:50 +00:00
CMakeLists.txt New feature 2012-12-28 14:21:30 +00:00
curves.cpp Cycles Hair: Multiple vertex colours and UV coordinates 2013-01-23 17:15:45 +00:00
curves.h Cycles Hair: Fixed hair shape and inclusion of multiple attributes for triangle primitives 2013-02-02 01:49:57 +00:00
film.cpp
film.h
filter.cpp
filter.h
graph.cpp Fix #33905: cycles crash with bsdf node plugged twice into add shader. 2013-01-23 13:13:20 +00:00
graph.h Fix #33485: cycles OSL now autodetects the presence of emission and transparent 2012-12-12 06:51:06 +00:00
image.cpp Fix #34252: cycles rendering 16bit PNG with too light colors. 2013-02-14 21:40:29 +00:00
image.h Fix #34252: cycles rendering 16bit PNG with too light colors. 2013-02-14 21:40:29 +00:00
integrator.cpp Fix #32018: non-progressive integrator crash. 2012-09-19 17:09:11 +00:00
integrator.h
light.cpp Fix shadow pass issue with non-progressive render shadow pass with emitting 2013-02-20 12:10:05 +00:00
light.h Cycles: make multiple importance sampling for lamps an option per lamp now, 2013-01-30 15:57:15 +00:00
mesh.cpp Cycles: 2013-02-14 19:30:25 +00:00
mesh.h Fix #33830: cycles normal mapping was not quite correct, was not correctly 2013-01-15 16:35:05 +00:00
mesh_displace.cpp Fix part of #33662: cycles crash using displacement on meshes with vertices not 2012-12-26 20:59:35 +00:00
nodes.cpp Fix #34252: cycles rendering 16bit PNG with too light colors. 2013-02-14 21:40:29 +00:00
nodes.h Fix #34252: cycles rendering 16bit PNG with too light colors. 2013-02-14 21:40:29 +00:00
object.cpp svn merge ^/trunk/blender -c54733 -c54738 -c54745 -c54746 -c54748 -c54754 -c54757 -c54760 -c54764 -c54766 -c54767 -c54769 -c54772 -c54776 -c54777 -c54780 -c54781 -c54782 -c54783 -c54788 -c54789 -c54790 -c54793 -c54794 -c54799 -c54816 -c54818 -c54822 -c54824 -c54827 -c54828 -c54833 -c54834 -c54835 -c54837 -c54855 -c54856 -c54862 -c54865 -c54866 -c54868 -c54875 -c54877 -c54878 -c54879 -c54882 -c54883 -c54885 -c54891 -c54899 -c54900 -c54901 -c54903 -c54907 -c54908 -c54910 -c54912 -c54917 -c54920 -c54921 -c54923 -c54928 -c54934 -c54935 -c54942 -c54943 -c54944 -c54945 -c54946 -c54948 -c54954 -c54959 -c54960 -c54961 -c54965 -c54971 -c54972 -c54990 -c54991 -c54993 -c54996 -c55004 -c55007 -c55010 -c55011 -c55012 2013-03-04 12:39:31 +00:00
object.h New feature 2012-12-28 14:21:30 +00:00
osl.cpp Fix #34121: OSL + persistent images option was not freeing shader memory properly, 2013-02-14 16:11:47 +00:00
osl.h Fix #34121: OSL + persistent images option was not freeing shader memory properly, 2013-02-14 16:11:47 +00:00
particles.cpp Fix #33113: cycles not rendering motion blur correct with dying particles. 2012-11-08 16:35:28 +00:00
particles.h Added a bunch of additional particle state attributes to the Cycles particle info node: 2012-08-31 19:38:59 +00:00
scene.cpp Further fix for #34121: OSL + persistent images could crash in some cases still. 2013-02-14 16:48:43 +00:00
scene.h Further fix for #34121: OSL + persistent images could crash in some cases still. 2013-02-14 16:48:43 +00:00
session.cpp Correction for fix #34205: Zooming in rendered mode during update out of sync with intended zoom 2013-02-13 07:50:41 +00:00
session.h Cycles / Tile Rendering: 2013-01-07 19:55:49 +00:00
shader.cpp Fix #33405: preview render getting stuck in a particular .blend file, ObjectKey 2012-12-04 07:48:09 +00:00
shader.h Fix #34121: OSL + persistent images option was not freeing shader memory properly, 2013-02-14 16:11:47 +00:00
sobol.cpp
sobol.h
svm.cpp Fix #34121: OSL + persistent images option was not freeing shader memory properly, 2013-02-14 16:11:47 +00:00
svm.h Fix #34121: OSL + persistent images option was not freeing shader memory properly, 2013-02-14 16:11:47 +00:00
tile.cpp Cycles / Tile Rendering: 2013-01-07 19:55:49 +00:00
tile.h Fix for recent tile_order feature not working properly with persistent data 2013-01-08 16:56:04 +00:00