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attribute.cpp
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Cycles Hair: refactoring to store curves with the index of the first key and the
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2013-01-03 12:09:09 +00:00 |
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attribute.h
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Cycles Hair: refactoring to support generic attributes for hair curves. There
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2013-01-03 12:08:54 +00:00 |
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background.cpp
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background.h
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buffers.cpp
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Fix some (quite harmless) use of uninitialized memory reported by valgrind.
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2013-02-12 13:48:04 +00:00 |
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buffers.h
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Cycles: merge of changes from tomato branch.
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2012-09-04 13:29:07 +00:00 |
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camera.cpp
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Fix #33915: tweak self intersection epsilon for motion blur a bit further, still
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2013-01-23 16:56:02 +00:00 |
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camera.h
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code cleanup: remove some paranoid checks which would have crashed anyway earlier on.
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2013-01-20 14:50:50 +00:00 |
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CMakeLists.txt
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New feature
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2012-12-28 14:21:30 +00:00 |
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curves.cpp
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Cycles Hair: Multiple vertex colours and UV coordinates
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2013-01-23 17:15:45 +00:00 |
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curves.h
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Cycles Hair: Fixed hair shape and inclusion of multiple attributes for triangle primitives
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2013-02-02 01:49:57 +00:00 |
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film.cpp
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film.h
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filter.cpp
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filter.h
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graph.cpp
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Fix #33905: cycles crash with bsdf node plugged twice into add shader.
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2013-01-23 13:13:20 +00:00 |
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graph.h
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Fix #33485: cycles OSL now autodetects the presence of emission and transparent
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2012-12-12 06:51:06 +00:00 |
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image.cpp
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Fix #34252: cycles rendering 16bit PNG with too light colors.
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2013-02-14 21:40:29 +00:00 |
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image.h
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Fix #34252: cycles rendering 16bit PNG with too light colors.
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2013-02-14 21:40:29 +00:00 |
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integrator.cpp
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Fix #32018: non-progressive integrator crash.
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2012-09-19 17:09:11 +00:00 |
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integrator.h
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light.cpp
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Fix shadow pass issue with non-progressive render shadow pass with emitting
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2013-02-20 12:10:05 +00:00 |
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light.h
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Cycles: make multiple importance sampling for lamps an option per lamp now,
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2013-01-30 15:57:15 +00:00 |
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mesh.cpp
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Cycles:
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2013-02-14 19:30:25 +00:00 |
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mesh.h
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Fix #33830: cycles normal mapping was not quite correct, was not correctly
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2013-01-15 16:35:05 +00:00 |
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mesh_displace.cpp
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Fix part of #33662: cycles crash using displacement on meshes with vertices not
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2012-12-26 20:59:35 +00:00 |
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nodes.cpp
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Fix #34252: cycles rendering 16bit PNG with too light colors.
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2013-02-14 21:40:29 +00:00 |
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nodes.h
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Fix #34252: cycles rendering 16bit PNG with too light colors.
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2013-02-14 21:40:29 +00:00 |
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object.cpp
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svn merge ^/trunk/blender -c54733 -c54738 -c54745 -c54746 -c54748 -c54754 -c54757 -c54760 -c54764 -c54766 -c54767 -c54769 -c54772 -c54776 -c54777 -c54780 -c54781 -c54782 -c54783 -c54788 -c54789 -c54790 -c54793 -c54794 -c54799 -c54816 -c54818 -c54822 -c54824 -c54827 -c54828 -c54833 -c54834 -c54835 -c54837 -c54855 -c54856 -c54862 -c54865 -c54866 -c54868 -c54875 -c54877 -c54878 -c54879 -c54882 -c54883 -c54885 -c54891 -c54899 -c54900 -c54901 -c54903 -c54907 -c54908 -c54910 -c54912 -c54917 -c54920 -c54921 -c54923 -c54928 -c54934 -c54935 -c54942 -c54943 -c54944 -c54945 -c54946 -c54948 -c54954 -c54959 -c54960 -c54961 -c54965 -c54971 -c54972 -c54990 -c54991 -c54993 -c54996 -c55004 -c55007 -c55010 -c55011 -c55012
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2013-03-04 12:39:31 +00:00 |
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object.h
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New feature
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2012-12-28 14:21:30 +00:00 |
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osl.cpp
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Fix #34121: OSL + persistent images option was not freeing shader memory properly,
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2013-02-14 16:11:47 +00:00 |
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osl.h
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Fix #34121: OSL + persistent images option was not freeing shader memory properly,
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2013-02-14 16:11:47 +00:00 |
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particles.cpp
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Fix #33113: cycles not rendering motion blur correct with dying particles.
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2012-11-08 16:35:28 +00:00 |
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particles.h
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Added a bunch of additional particle state attributes to the Cycles particle info node:
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2012-08-31 19:38:59 +00:00 |
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scene.cpp
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Further fix for #34121: OSL + persistent images could crash in some cases still.
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2013-02-14 16:48:43 +00:00 |
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scene.h
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Further fix for #34121: OSL + persistent images could crash in some cases still.
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2013-02-14 16:48:43 +00:00 |
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session.cpp
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Correction for fix #34205: Zooming in rendered mode during update out of sync with intended zoom
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2013-02-13 07:50:41 +00:00 |
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session.h
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Cycles / Tile Rendering:
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2013-01-07 19:55:49 +00:00 |
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shader.cpp
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Fix #33405: preview render getting stuck in a particular .blend file, ObjectKey
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2012-12-04 07:48:09 +00:00 |
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shader.h
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Fix #34121: OSL + persistent images option was not freeing shader memory properly,
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2013-02-14 16:11:47 +00:00 |
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sobol.cpp
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sobol.h
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svm.cpp
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Fix #34121: OSL + persistent images option was not freeing shader memory properly,
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2013-02-14 16:11:47 +00:00 |
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svm.h
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Fix #34121: OSL + persistent images option was not freeing shader memory properly,
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2013-02-14 16:11:47 +00:00 |
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tile.cpp
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Cycles / Tile Rendering:
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2013-01-07 19:55:49 +00:00 |
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tile.h
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Fix for recent tile_order feature not working properly with persistent data
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2013-01-08 16:56:04 +00:00 |