blender/extern/bullet2/src
Sergej Reich 424e8b69f1 bullet: Don't use sse in api for windows.
Remove stray BT_USE_SSE_IN_API definitions.
Was causing problems especially for 32 bit windows.

It's not quite clear why they were added in the first place since
this should be defined in btScalar.h, needs further investigation.

Thanks to Francisco De La Cruz (xercesblue) for looking into this.

Should fix [#35071] Bullet Convex Hull Crashes on Win32 with SSE
2013-05-06 22:53:11 +00:00
..
BulletCollision bullet: Don't use sse in api for windows. 2013-05-06 22:53:11 +00:00
BulletDynamics bullet: Fix avoiding collision response between static/kinematic objects 2013-04-28 21:40:54 +00:00
BulletSoftBody bullet: Update to current svn, r2636 2013-03-07 17:53:16 +00:00
LinearMath bullet: Don't use sse in api for windows. 2013-05-06 22:53:11 +00:00
btBulletCollisionCommon.h bullet: Update to current svn, r2636 2013-03-07 17:53:16 +00:00
btBulletDynamicsCommon.h bullet: Update to current svn, r2636 2013-03-07 17:53:16 +00:00
Bullet-C-Api.h Patch Bullet to make it's convex hull implementation usable in BMesh 2012-10-23 23:54:02 +00:00
SConscript OSX/gcc-4.6: workaround a compilerbug, use apple-gcc instead 2013-03-07 22:12:23 +00:00