blender/source/gameengine/Rasterizer
Jason Wilkins 8d084e8c8f Ghost Context Refactor
https://developer.blender.org/D643
Separates graphics context creation from window code in Ghost so that they can vary separately.
2014-10-07 15:47:32 -05:00
..
RAS_OpenGLFilters
RAS_OpenGLRasterizer Ghost Context Refactor 2014-10-07 15:47:32 -05:00
CMakeLists.txt Ghost Context Refactor 2014-10-07 15:47:32 -05:00
RAS_2DFilterManager.cpp Ghost Context Refactor 2014-10-07 15:47:32 -05:00
RAS_2DFilterManager.h
RAS_BucketManager.cpp Fix T38379: Mesh vertices only update when in cone of last created spotlight 2014-05-12 23:13:27 -07:00
RAS_BucketManager.h Fix T40199: bge.logic.LibFree() could cause crashes by leaving dangling pointers in the rasterizer. 2014-05-14 19:11:08 -07:00
RAS_CameraData.h
RAS_Deformer.h
RAS_FramingManager.cpp
RAS_FramingManager.h
RAS_ICanvas.h Ghost Context Refactor 2014-10-07 15:47:32 -05:00
RAS_ILightObject.h Code cleanup: doxy comments 2014-05-14 15:00:47 +10:00
RAS_IPolygonMaterial.cpp BGE: Adding support for the Cast Only material option. 2014-03-19 23:57:49 -07:00
RAS_IPolygonMaterial.h BGE: Adding support for the Cast Only material option. 2014-03-19 23:57:49 -07:00
RAS_IRasterizer.h BGE code cleanup: Removing OpenGL and bf_gpu code from KX_LightObject 2014-03-27 22:32:06 -07:00
RAS_MaterialBucket.cpp BGE: Adding support for the Cast Only material option. 2014-03-19 23:57:49 -07:00
RAS_MaterialBucket.h
RAS_MeshObject.cpp
RAS_MeshObject.h
RAS_ObjectColor.h
RAS_Polygon.cpp
RAS_Polygon.h
RAS_Rect.h
RAS_texmatrix.cpp
RAS_TexMatrix.h
RAS_TexVert.cpp Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
RAS_TexVert.h
SConscript Ghost Context Refactor 2014-10-07 15:47:32 -05:00