blender/intern/cycles/bvh
Sergey Sharybin abb92632f8 Fix T44193: Hair intersection with duplis causes flickering
It was an issue with what bounds to use for BVH node during construction.

Also corrected case when there are all 4 primitive types in the range and
also there're objects in the same range.
2015-03-31 18:18:04 +05:00
..
bvh.cpp Fix T43484: Motion blur fails in certain circumstances 2015-03-09 14:15:35 +05:00
bvh.h Cycles / BVH: Remove unused temp copy of prim_object. 2015-02-18 01:14:59 +01:00
bvh_binning.cpp Code cleanup: Add -Werror=float-conversion to Cycles 2014-05-03 07:31:46 +10:00
bvh_binning.h
bvh_build.cpp Fix T44193: Hair intersection with duplis causes flickering 2015-03-31 18:18:04 +05:00
bvh_build.h Cycles: Enable leaf split by primitive type and adopt BVH traversal for this 2015-01-12 15:04:52 +05:00
bvh_node.cpp Cycles: Use proper node counter to allocate QBVH nodes 2014-12-25 02:50:49 +05:00
bvh_node.h Cycles: Use proper node counter to allocate QBVH nodes 2014-12-25 02:50:49 +05:00
bvh_params.h Cycles: Avoid memcpy of intersecting memory 2015-03-24 19:47:49 +05:00
bvh_sort.cpp Cycles code refactor: changes to make adding new primitive types easier. 2014-03-29 13:03:46 +01:00
bvh_sort.h
bvh_split.cpp Cycles: optimization for hair BVH build, allow max 2 hair curves per leaf. 2014-04-22 17:15:41 +02:00
bvh_split.h Cycles: optimization for hair BVH build, allow max 2 hair curves per leaf. 2014-04-22 17:15:41 +02:00
CMakeLists.txt code cleanup: 2012-10-17 04:13:03 +00:00