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Parallel rendering was not working. The idea of having parallel convergence mode to render as parallel but visualize as off-axis was good, but it was leading to some complications in the code. I think it's more clear to the user if parallel looks and render as parallel, and if she wants to pre-visualize the converged planes, simply temporarily set the camera to off-axis. |
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| .. | ||
| bl_operators | ||
| bl_ui | ||
| keyingsets_builtins.py | ||
| nodeitems_builtins.py | ||