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https://github.com/blender/blender
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For a real-world distortion the payload is quite uniformly distributed across scanlines. Surely, in the corners more iterations of minimizer is needed, but that happens in threads without scheduling overhead. |
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| .. | ||
| intern | ||
| libmv | ||
| third_party/msinttypes | ||
| .clang-format | ||
| bundle.sh | ||
| ChangeLog | ||
| CMakeLists.txt | ||
| files.txt | ||
| libmv-capi.h | ||
| mkfiles.sh | ||