blender/extern/audaspace/include
Jörg Müller 83ad35cb9c Fix T83997: Duplicated audio does not sound the same
The issue was that sounds were always faded from 0 volume when they
started and depending on the currently used buffer size, the fading took
longer or shorter.

The solution stores whether the sound has ever been played back and
consequently does not fade when starting to play back.
2020-12-24 10:42:16 +01:00
..
devices Fix T83997: Duplicated audio does not sound the same 2020-12-24 10:42:16 +01:00
file Audaspace: port changes from upstream. 2020-09-07 18:12:45 +02:00
fx Audaspace: update from upstream 2020-05-03 15:30:35 +02:00
generator Audaspace: porting changes from upstream. 2019-05-10 23:01:04 +02:00
plugin Fix audaspace mess in 2.8 2018-02-01 09:22:57 -02:00
respec Fix audaspace mess in 2.8 2018-02-01 09:22:57 -02:00
sequence Audaspace: update from upstream 2020-05-03 15:30:35 +02:00
util Fix audaspace mess in 2.8 2018-02-01 09:22:57 -02:00
Exception.h Fix audaspace mess in 2.8 2018-02-01 09:22:57 -02:00
IReader.h Fix audaspace mess in 2.8 2018-02-01 09:22:57 -02:00
ISound.h Fix audaspace mess in 2.8 2018-02-01 09:22:57 -02:00