blender/intern/cycles
Brecht Van Lommel 2fd657db5b Fix T93560: crash with image paint undo and cycles preview render
Cycles preview rendering could free the image buffers being used by drawing in
another thread due to a race condition. This race condition was unlikely before,
but now that preview renders are started right before we draw the image in the
image editor or load it as a texture in the 3D viewport, it's likely to happen.

As we are close to release this is too risky to fix properly, just avoid freeing
the cache for preview renders instead and accept increased memory usage in some
cases.
2021-12-02 16:34:16 +01:00
..
app Cycles: remove prefix from source code file names 2021-10-26 15:37:04 +02:00
blender Fix T93560: crash with image paint undo and cycles preview render 2021-12-02 16:34:16 +01:00
bvh Fix T90308: Cycles crash copying memory from device to host 2021-11-22 17:26:59 +01:00
cmake Cycles: improve detection of HIP compiler for buildbot 2021-10-05 13:47:50 +02:00
device Fix T93109: Cycles HIP missing check for correct driver version 2021-11-23 15:45:37 +01:00
doc
graph Cycles: remove prefix from source code file names 2021-10-26 15:37:04 +02:00
integrator Fix black Cycles result when cancelling tiled rendering with shadow catcher 2021-11-25 09:50:33 +01:00
kernel Fix T93155: Approximate shadow catcher displayed wrong on CPU and GPU 2021-11-25 10:17:52 +01:00
scene Fix T93082: Cycles baking not handling transparency correctly 2021-11-18 17:13:16 +01:00
session Cycles: Don't tile if image area fits into tile area 2021-11-18 14:27:45 +01:00
subd Cycles: remove prefix from source code file names 2021-10-26 15:37:04 +02:00
test Fix performance decrease with Scrambling Distance on 2021-11-25 09:32:26 +01:00
util Fix T93125: Cycles wrong remaining render time with high number of samples 2021-11-16 20:49:32 +01:00
CMakeLists.txt Cleanup: remove useless WITH_CYCLES_DEVICE_MULTI 2021-10-26 15:37:59 +02:00