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bake
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Cleanup: split surface/displacement/volume shader eval into separate files
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2022-09-02 17:13:28 +02:00 |
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bvh
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Fix T94136: Cycles: No Hair Shadows with Transparent BSDF
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2022-10-20 04:47:21 +02:00 |
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camera
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Cycles: add Equiangular Cubemap Face camera projection
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2022-10-28 16:24:03 +02:00 |
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closure
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Fix T103049: Cycles specular light leak regression
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2022-12-15 22:03:57 +01:00 |
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device
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Cycles: Enable MetalRT pointclouds & other fixes
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2022-11-14 16:51:48 +00:00 |
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film
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Fix T100537: wrong depth pass for background after recent fix for gaps
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2022-11-28 20:36:56 +01:00 |
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geom
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Cycles: Make OSL implementation independent from SVM
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2022-09-13 10:59:28 +02:00 |
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integrator
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Fix T100537: wrong depth pass for background after recent fix for gaps
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2022-11-28 20:36:56 +01:00 |
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light
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Merge branch 'blender-v3.3-release'
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2022-09-05 15:07:47 +02:00 |
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osl
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Fix part of T102450: Cycles OSL render issues for with normals in shader nodes
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2022-11-21 18:15:35 +01:00 |
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sample
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Cycles: use more PMJ patterns and make their size adaptive.
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2022-11-21 18:49:13 +01:00 |
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svm
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Cycles: BSDF changes in preparation of path guiding
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2022-09-27 15:47:03 +02:00 |
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util
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Cycles: simplify handling of ray differentials
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2022-08-15 13:48:02 +02:00 |
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CMakeLists.txt
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Cycles: enable AMD RDNA3 GPUs and upgrade HIP compiler
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2022-11-18 13:54:21 +01:00 |
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data_arrays.h
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Cycles: remove old Sobol pattern, simplify sampling dimensions
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2022-09-01 14:57:39 +02:00 |
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data_template.h
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Cycles: use more PMJ patterns and make their size adaptive.
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2022-11-21 18:49:13 +01:00 |
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tables.h
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Cycles: add Sobol-Burley sampling pattern
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2022-08-19 16:27:22 +02:00 |
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types.h
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Fix T102250: Cycles path guiding issue with equiangular sampling
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2022-11-24 17:12:38 +01:00 |