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My misreading of the Microsoft BITMAPV5HEADER specification causes a shift of three pixels when transferring between applications using this format. This does not occur when moving within or between Blender instances. This PR just removes the incorrect 12-byte offset. Note that many applications prefer PNG transfers over DibV5 so testing this might be non-obvious. Pull Request: https://projects.blender.org/blender/blender/pulls/118417 |
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| .. | ||
| intern | ||
| test | ||
| CMakeLists.txt | ||
| GHOST_C-api.h | ||
| GHOST_IContext.hh | ||
| GHOST_IEvent.hh | ||
| GHOST_IEventConsumer.hh | ||
| GHOST_ISystem.hh | ||
| GHOST_ISystemPaths.hh | ||
| GHOST_ITimerTask.hh | ||
| GHOST_IWindow.hh | ||
| GHOST_IXrContext.hh | ||
| GHOST_Path-api.hh | ||
| GHOST_Rect.hh | ||
| GHOST_Types.h | ||