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This fix adds a `Reset Transform` toggle under the `Pick Instance` panel, which is only used when that panel is active. That means the default behavior changes for instanced collections to not reset the transforms of individual objects. The new behavior is identical to the existing `Scatter on Surface` modifier. Pull Request: https://projects.blender.org/blender/blender/pulls/153130 |
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| .. | ||
| compositing_nodes_essentials.blend | ||
| geometry_nodes_essentials.blend | ||
| procedural_hair_node_assets.blend | ||
| shading_nodes_essentials.blend | ||