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Cocoa: Add basic support for Vulkan via MoltenVK
This adds basic support for MoltenVK, a Vulkan implementation on top of Metal, on macOS 10.11 and later. It looks for MoltenVK in the process via RTLD_DEFAULT symbol lookup if _GLFW_VULKAN_STATIC is disabled. glfwCreateWindowSurface now creates and sets a CAMetalLayer for the window content view, which is required for MoltenVK to function. You must help CMake find MoltenVK for the Vulkan test to be built. Fixes #870.
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12 changed files with 182 additions and 22 deletions
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@ -20,6 +20,13 @@ if (WIN32)
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"$ENV{VULKAN_SDK}/Bin32"
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"$ENV{VK_SDK_PATH}/Bin32")
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endif()
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elseif (APPLE)
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find_library(VULKAN_LIBRARY MoltenVK)
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if (VULKAN_LIBRARY)
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set(VULKAN_STATIC_LIBRARY ${VULKAN_LIBRARY})
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find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
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"${VULKAN_LIBRARY}/Headers")
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endif()
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else()
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find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
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"$ENV{VULKAN_SDK}/include")
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