Update main.cpp

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gggaa2152 2026-07-25 09:48:43 +08:00 • committed by GitHub
parent 0769699f6e
commit 318d4dc121
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@ -673,9 +673,8 @@ int g_debug_TurnStartCalled = 0, g_debug_hook_3Cd6058_count = 0, g_debug_hook_se
int g_debug_UpdateTurnStart_count = 0, g_debug_set_IsGameEnd_count = 0, g_debug_SendWillRenderCanvases_count = 0;
int g_debug_collected_players_count = 0, g_debug_hook_InitTurnDropCfg_count = 0, g_debug_bg_thread_count = 0;
int g_debug_hook_6A67e48_count = 0;
bool g_collected_all_players = false;
int g_debug_collected_players_count = 0;
std::atomic<bool> g_collected_all_players{false};
std::atomic<bool> g_matchFetchRequested{false}, g_matchFetchReady{false};
std::chrono::steady_clock::time_point g_matchFetchTime;
std::atomic<uintptr_t> g_pool_entries1{0};