From 34f61cf7e37efc1a8274001c3290dbb7c0195655 Mon Sep 17 00:00:00 2001 From: SlowRiot Date: Thu, 2 Apr 2026 21:43:06 +0100 Subject: [PATCH] add new backend to compatible list in wgpu comments --- backends/imgui_impl_wgpu.cpp | 4 ++-- backends/imgui_impl_wgpu.h | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/backends/imgui_impl_wgpu.cpp b/backends/imgui_impl_wgpu.cpp index 86bb36cc3..7c61c50e9 100644 --- a/backends/imgui_impl_wgpu.cpp +++ b/backends/imgui_impl_wgpu.cpp @@ -1,6 +1,6 @@ // dear imgui: Renderer for WebGPU -// This needs to be used along with a Platform Binding (e.g. GLFW, SDL2, SDL3) -// (Please note that WebGPU is a recent API, may not be supported by all browser, and its ecosystem is generally a mess) +// This needs to be used along with a Platform Binding (e.g. GLFW, SDL2, SDL3, Emscripten) +// (Please note that WebGPU is a recent API, may not be supported by all browsers, and its ecosystem is generally a mess) // Implemented features: // [X] Renderer: User texture binding. Use 'WGPUTextureView' as ImTextureID. Read the FAQ about ImTextureID/ImTextureRef! diff --git a/backends/imgui_impl_wgpu.h b/backends/imgui_impl_wgpu.h index c06c25f8a..813d7ae1a 100644 --- a/backends/imgui_impl_wgpu.h +++ b/backends/imgui_impl_wgpu.h @@ -1,6 +1,6 @@ // dear imgui: Renderer for WebGPU -// This needs to be used along with a Platform Binding (e.g. GLFW, SDL2, SDL3) -// (Please note that WebGPU is a recent API, may not be supported by all browser, and its ecosystem is generally a mess) +// This needs to be used along with a Platform Binding (e.g. GLFW, SDL2, SDL3, Emscripten) +// (Please note that WebGPU is a recent API, may not be supported by all browsers, and its ecosystem is generally a mess) // When targeting native platforms: // - One of IMGUI_IMPL_WEBGPU_BACKEND_DAWN, IMGUI_IMPL_WEBGPU_BACKEND_WGPU or IMGUI_IMPL_WEBGPU_BACKEND_WGVK *must* be provided.