mirror of
https://github.com/ocornut/imgui.git
synced 2026-09-27 19:43:36 +03:00
Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927)
This commit is contained in:
parent
2c03aac6d3
commit
f7f30476d5
13 changed files with 18 additions and 6 deletions
|
|
@ -350,6 +350,7 @@ void ImGui_ImplMetal_DestroyDeviceObjects()
|
|||
return renderPipelineState;
|
||||
}
|
||||
|
||||
// Bilinear sampling is required by default. Set 'io.Fonts->Flags |= ImFontAtlasFlags_NoBakedLines' or 'style.AntiAliasedLinesUseTex = false' to allow point/nearest sampling.
|
||||
- (id<MTLRenderPipelineState>)_renderPipelineStateForFramebufferDescriptor:(FramebufferDescriptor *)descriptor device:(id<MTLDevice>)device
|
||||
{
|
||||
NSError *error = nil;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue