| .. |
|
sdlgpu3
|
Backends: SDL_GPU3: use MSL on macOS and MetalLib on iOS to fix shader compatibility. (#9076)
|
2025-11-26 15:01:03 +01:00 |
|
vulkan
|
Backends: Vulkan: remove unused artefacts (mistakenly commited in 0453ae9).
|
2026-04-23 16:08:11 +02:00 |
|
imgui_impl_allegro5.cpp
|
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
|
2026-04-23 22:03:11 +02:00 |
|
imgui_impl_allegro5.h
|
Removed DrawCallback_SetSamplerCustom feature for now. Too unreliable to get working everywhere. (#9378)
|
2026-04-23 21:50:52 +02:00 |
|
imgui_impl_android.cpp
|
Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508)
|
2025-03-21 15:42:47 +01:00 |
|
imgui_impl_android.h
|
Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508)
|
2025-03-21 15:42:47 +01:00 |
|
imgui_impl_dx9.cpp
|
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
|
2026-04-23 22:03:11 +02:00 |
|
imgui_impl_dx9.h
|
Backends: fixed reappearing uses to NULL to favor nullptr.
|
2026-01-15 16:09:01 +01:00 |
|
imgui_impl_dx10.cpp
|
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
|
2026-04-23 22:03:11 +02:00 |
|
imgui_impl_dx10.h
|
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
|
2026-04-23 22:03:11 +02:00 |
|
imgui_impl_dx11.cpp
|
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
|
2026-04-23 22:03:11 +02:00 |
|
imgui_impl_dx11.h
|
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
|
2026-04-23 22:03:11 +02:00 |
|
imgui_impl_dx12.cpp
|
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
|
2026-04-23 22:03:11 +02:00 |
|
imgui_impl_dx12.h
|
Backends: further zealous warning fixes. (#9247)
|
2026-02-16 16:45:08 +01:00 |
|
imgui_impl_glfw.cpp
|
Fixed some extremely zealous warnings (GCC -Wconversion, -Wdouble-promotion)
|
2026-04-23 17:23:43 +02:00 |
|
imgui_impl_glfw.h
|
Docs: fixed some typos (#9217)
|
2026-02-10 16:40:52 +01:00 |
|
imgui_impl_glut.cpp
|
Fixed tabs and spaces (#8377)
|
2025-02-06 19:54:43 +01:00 |
|
imgui_impl_glut.h
|
Backends: standardized top of file comments.
|
2024-12-05 12:43:04 +01:00 |
|
imgui_impl_metal.h
|
Backends: Metal: add sampler states and DrawCallback_SetSamplerLinear / DrawCallback_SetSamplerNearest callbacks. (#9381, #9371, #9378)
|
2026-04-28 15:09:23 +02:00 |
|
imgui_impl_metal.mm
|
Backends: Metal: add sampler states and DrawCallback_SetSamplerLinear / DrawCallback_SetSamplerNearest callbacks. (#9381, #9371, #9378)
|
2026-04-28 15:09:23 +02:00 |
|
imgui_impl_null.cpp
|
Backends: fixed misc zealous Clang warnings.
|
2025-11-18 16:34:35 +01:00 |
|
imgui_impl_null.h
|
Backends: Null: added imgui_impl_null platform/renderer backend.
|
2025-11-17 15:28:03 +01:00 |
|
imgui_impl_opengl2.cpp
|
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
|
2026-04-23 22:03:11 +02:00 |
|
imgui_impl_opengl2.h
|
Backends: DX9, DX10, DX11, DX12, Allegro5, OpenGL2, OpenGL3, SDLRenderer2, SDLRenderer3, SDLGPU3, Vulkan: added standard draw callbacks when possible. (#9378)
|
2026-04-23 21:50:45 +02:00 |
|
imgui_impl_opengl3.cpp
|
Backends: OpenGL3: GLSL version detection assume GLSL 410 when GL context is 4.1. Fixes an issue running on macOS with Wine. (#9427, #6577)
|
2026-06-03 15:48:52 +02:00 |
|
imgui_impl_opengl3.h
|
Backends: fixed reappearing uses to NULL to favor nullptr.
|
2026-01-15 16:09:01 +01:00 |
|
imgui_impl_opengl3_loader.h
|
Backends: OpenGL3: Fixed embedded loader multiple init/shutdown cycles broken on some platforms. (#8792, #9112)
|
2025-12-11 18:28:23 +01:00 |
|
imgui_impl_osx.h
|
Backends: OSX: added ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress mouse cursor support. (#8739)
|
2025-06-27 13:35:03 +02:00 |
|
imgui_impl_osx.mm
|
Misc/shallow merges from docking branch to reduce small drift.
|
2026-01-08 14:31:25 +01:00 |
|
imgui_impl_sdl2.cpp
|
Fixed some extremely zealous warnings (GCC -Wconversion, -Wdouble-promotion)
|
2026-04-23 17:23:43 +02:00 |
|
imgui_impl_sdl2.h
|
Backends: SDL2, SDL3: systems other than X11 are back to starting mouse capture on mouse down. Only X11 requires waiting for a drag by defaultadded ImGui_ImplSDL2_SetMouseCaptureMode(), ImGui_ImplSDL3_SetMouseCaptureMode(). (#9235, #3650, #6410, #3956, #3835)
|
2026-02-13 16:01:08 +01:00 |
|
imgui_impl_sdl3.cpp
|
Fixed some extremely zealous warnings (GCC -Wconversion, -Wdouble-promotion)
|
2026-04-23 17:23:43 +02:00 |
|
imgui_impl_sdl3.h
|
Backends: SDL2, SDL3: systems other than X11 are back to starting mouse capture on mouse down. Only X11 requires waiting for a drag by defaultadded ImGui_ImplSDL2_SetMouseCaptureMode(), ImGui_ImplSDL3_SetMouseCaptureMode(). (#9235, #3650, #6410, #3956, #3835)
|
2026-02-13 16:01:08 +01:00 |
|
imgui_impl_sdlgpu3.cpp
|
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
|
2026-04-23 22:03:11 +02:00 |
|
imgui_impl_sdlgpu3.h
|
Backends: Vulkan, SDLGPU3: remove samplers from RenderState. (#9378)
|
2026-04-23 21:50:47 +02:00 |
|
imgui_impl_sdlgpu3_shaders.h
|
Backends: SDL_GPU3: use MSL on macOS and MetalLib on iOS to fix shader compatibility. (#9076)
|
2025-11-26 15:01:03 +01:00 |
|
imgui_impl_sdlrenderer2.cpp
|
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
|
2026-04-23 22:03:11 +02:00 |
|
imgui_impl_sdlrenderer2.h
|
Removed DrawCallback_SetSamplerCustom feature for now. Too unreliable to get working everywhere. (#9378)
|
2026-04-23 21:50:52 +02:00 |
|
imgui_impl_sdlrenderer3.cpp
|
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
|
2026-04-23 22:03:11 +02:00 |
|
imgui_impl_sdlrenderer3.h
|
ImDrawList: made AddCallback() user data default to NULL + minor amends/comments.
|
2026-04-23 15:58:44 +02:00 |
|
imgui_impl_vulkan.cpp
|
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
|
2026-04-23 22:03:11 +02:00 |
|
imgui_impl_vulkan.h
|
Backends: Vulkan, SDLGPU3: remove samplers from RenderState. (#9378)
|
2026-04-23 21:50:47 +02:00 |
|
imgui_impl_wgpu.cpp
|
Backends: WebGPU: detect WGSL support at runtime instead of excluding WGVK at compile time. (#9387)
|
2026-05-11 15:38:27 +02:00 |
|
imgui_impl_wgpu.h
|
Removed DrawCallback_SetSamplerCustom feature for now. Too unreliable to get working everywhere. (#9378)
|
2026-04-23 21:50:52 +02:00 |
|
imgui_impl_win32.cpp
|
Backends: Win32: use SetProcessDpiAwarenessContext instead of SetThreadDpiAwarenessContext when available, to fix the OpenGL3 Win32 example DPI scaling issue. (#9403)
|
2026-05-19 17:53:36 +02:00 |
|
imgui_impl_win32.h
|
Docs: tweaks.
|
2026-01-20 18:25:18 +01:00 |