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sdlgpu3
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vulkan
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Backends: Vulkan: remove unused artefacts (mistakenly commited in 0453ae9).
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2026-04-23 16:08:11 +02:00 |
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imgui_impl_allegro5.cpp
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Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
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2026-04-23 22:03:11 +02:00 |
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imgui_impl_allegro5.h
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Removed DrawCallback_SetSamplerCustom feature for now. Too unreliable to get working everywhere. (#9378)
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2026-04-23 21:50:52 +02:00 |
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imgui_impl_android.cpp
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Backends: SDL2: restore SDL_StartTextInput()/SDL_StopTextInput() calls on Android (#7636, #9474)
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2026-07-15 17:59:25 +02:00 |
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imgui_impl_android.h
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imgui_impl_dx9.cpp
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Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
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2026-04-23 22:03:11 +02:00 |
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imgui_impl_dx9.h
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imgui_impl_dx10.cpp
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Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
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2026-04-23 22:03:11 +02:00 |
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imgui_impl_dx10.h
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Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
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2026-04-23 22:03:11 +02:00 |
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imgui_impl_dx11.cpp
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Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
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2026-04-23 22:03:11 +02:00 |
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imgui_impl_dx11.h
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Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
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2026-04-23 22:03:11 +02:00 |
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imgui_impl_dx12.cpp
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Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
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2026-04-23 22:03:11 +02:00 |
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imgui_impl_dx12.h
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Backends: further zealous warning fixes. (#9247)
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2026-02-16 16:45:08 +01:00 |
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imgui_impl_glfw.cpp
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Backends: GLFW,SDL2,SDL3: added wayland/driver marker in io.BackendPlatformName.
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2026-06-29 18:26:59 +02:00 |
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imgui_impl_glfw.h
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imgui_impl_glut.cpp
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imgui_impl_glut.h
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imgui_impl_metal.h
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Backends: Metal: add sampler states and DrawCallback_SetSamplerLinear / DrawCallback_SetSamplerNearest callbacks. (#9381, #9371, #9378)
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2026-04-28 15:09:23 +02:00 |
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imgui_impl_metal.mm
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Backends: Metal4: added metal-cpp support. (#9461)
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2026-07-07 16:29:02 +02:00 |
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imgui_impl_metal4.h
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Backends: Metal4: added metal-cpp support. (#9461)
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2026-07-07 16:29:02 +02:00 |
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imgui_impl_metal4.mm
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Backends: Metal4: added ImTextureID tex_id to residency set. (#9461, #9458, #9451)
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2026-07-07 16:35:23 +02:00 |
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imgui_impl_null.cpp
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imgui_impl_null.h
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imgui_impl_opengl2.cpp
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Backends: OpenGL2/3: Backup and restore GL_UNPACK state in UpdateTexture() (#9473, #8802)
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2026-07-15 18:16:57 +02:00 |
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imgui_impl_opengl2.h
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Backends: DX9, DX10, DX11, DX12, Allegro5, OpenGL2, OpenGL3, SDLRenderer2, SDLRenderer3, SDLGPU3, Vulkan: added standard draw callbacks when possible. (#9378)
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2026-04-23 21:50:45 +02:00 |
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imgui_impl_opengl3.cpp
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Backends: OpenGL2/3: Backup and restore GL_UNPACK state in UpdateTexture() (#9473, #8802)
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2026-07-15 18:16:57 +02:00 |
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imgui_impl_opengl3.h
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Backends: OpenGL3: Expose selected render state in ImGui_ImplOpenGL3_RenderState, allowing to dynamically select between use of glBindSampler() and glTexParameter(). (#9378)
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2026-06-17 15:02:51 +02:00 |
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imgui_impl_opengl3_loader.h
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imgui_impl_osx.h
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imgui_impl_osx.mm
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imgui_impl_sdl2.cpp
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Backends: SDL2: restore SDL_StartTextInput()/SDL_StopTextInput() calls on Android (#7636, #9474)
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2026-07-15 17:59:25 +02:00 |
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imgui_impl_sdl2.h
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imgui_impl_sdl3.cpp
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Backends: GLFW,SDL2,SDL3: added wayland/driver marker in io.BackendPlatformName.
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2026-06-29 18:26:59 +02:00 |
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imgui_impl_sdl3.h
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imgui_impl_sdlgpu3.cpp
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Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
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2026-04-23 22:03:11 +02:00 |
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imgui_impl_sdlgpu3.h
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Backends: Vulkan, SDLGPU3: remove samplers from RenderState. (#9378)
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2026-04-23 21:50:47 +02:00 |
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imgui_impl_sdlgpu3_shaders.h
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imgui_impl_sdlrenderer2.cpp
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Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378)
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2026-04-23 22:03:11 +02:00 |
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imgui_impl_sdlrenderer2.h
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Removed DrawCallback_SetSamplerCustom feature for now. Too unreliable to get working everywhere. (#9378)
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2026-04-23 21:50:52 +02:00 |
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imgui_impl_sdlrenderer3.cpp
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Backends: SDL_Renderer3: fixed changing scale mode not actually working on all platforms. (#7616, #9470, #9378)
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2026-07-15 13:44:03 +02:00 |
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imgui_impl_sdlrenderer3.h
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ImDrawList: made AddCallback() user data default to NULL + minor amends/comments.
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2026-04-23 15:58:44 +02:00 |
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imgui_impl_vulkan.cpp
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Docs, Backends: OpenGL3, Vulkan: added comments about custom sampler. (#9378)
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2026-06-17 12:53:36 +02:00 |
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imgui_impl_vulkan.h
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Docs, Backends: OpenGL3, Vulkan: added comments about custom sampler. (#9378)
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2026-06-17 12:53:36 +02:00 |
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imgui_impl_wgpu.cpp
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Backends: WebGPU: detect WGSL support at runtime instead of excluding WGVK at compile time. (#9387)
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2026-05-11 15:38:27 +02:00 |
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imgui_impl_wgpu.h
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Removed DrawCallback_SetSamplerCustom feature for now. Too unreliable to get working everywhere. (#9378)
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2026-04-23 21:50:52 +02:00 |
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imgui_impl_win32.cpp
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Backends: Win32: use SetProcessDpiAwarenessContext instead of SetThreadDpiAwarenessContext when available, to fix the OpenGL3 Win32 example DPI scaling issue. (#9403)
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2026-05-19 17:53:36 +02:00 |
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imgui_impl_win32.h
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