..
sdlgpu3
Backends: SDL_GPU3: use MSL on macOS and MetalLib on iOS to fix shader compatibility. ( #9076 )
2025-11-26 15:01:03 +01:00
vulkan
Backends: Vulkan: remove unused artefacts (mistakenly commited in 0453ae9).
2026-04-23 16:08:11 +02:00
imgui_impl_allegro5.cpp
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. ( #9378 )
2026-04-23 22:03:11 +02:00
imgui_impl_allegro5.h
Removed DrawCallback_SetSamplerCustom feature for now. Too unreliable to get working everywhere. ( #9378 )
2026-04-23 21:50:52 +02:00
imgui_impl_android.cpp
Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. ( #8508 )
2025-03-21 15:42:47 +01:00
imgui_impl_android.h
Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. ( #8508 )
2025-03-21 15:42:47 +01:00
imgui_impl_dx9.cpp
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. ( #9378 )
2026-04-23 22:03:11 +02:00
imgui_impl_dx9.h
Backends: fixed reappearing uses to NULL to favor nullptr.
2026-01-15 16:09:01 +01:00
imgui_impl_dx10.cpp
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. ( #9378 )
2026-04-23 22:03:11 +02:00
imgui_impl_dx10.h
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. ( #9378 )
2026-04-23 22:03:11 +02:00
imgui_impl_dx11.cpp
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. ( #9378 )
2026-04-23 22:03:11 +02:00
imgui_impl_dx11.h
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. ( #9378 )
2026-04-23 22:03:11 +02:00
imgui_impl_dx12.cpp
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. ( #9378 )
2026-04-23 22:03:11 +02:00
imgui_impl_dx12.h
Backends: further zealous warning fixes. ( #9247 )
2026-02-16 16:45:08 +01:00
imgui_impl_glfw.cpp
Fixed some extremely zealous warnings (GCC -Wconversion, -Wdouble-promotion)
2026-04-23 17:23:43 +02:00
imgui_impl_glfw.h
Docs: fixed some typos ( #9217 )
2026-02-10 16:40:52 +01:00
imgui_impl_glut.cpp
Fixed tabs and spaces ( #8377 )
2025-02-06 19:54:43 +01:00
imgui_impl_glut.h
Backends: standardized top of file comments.
2024-12-05 12:43:04 +01:00
imgui_impl_metal.h
Backends: Metal: add sampler states and DrawCallback_SetSamplerLinear / DrawCallback_SetSamplerNearest callbacks. ( #9381 , #9371 , #9378 )
2026-04-28 15:09:23 +02:00
imgui_impl_metal.mm
Backends: Metal: add sampler states and DrawCallback_SetSamplerLinear / DrawCallback_SetSamplerNearest callbacks. ( #9381 , #9371 , #9378 )
2026-04-28 15:09:23 +02:00
imgui_impl_null.cpp
Backends: fixed misc zealous Clang warnings.
2025-11-18 16:34:35 +01:00
imgui_impl_null.h
Backends: Null: added imgui_impl_null platform/renderer backend.
2025-11-17 15:28:03 +01:00
imgui_impl_opengl2.cpp
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. ( #9378 )
2026-04-23 22:03:11 +02:00
imgui_impl_opengl2.h
Backends: DX9, DX10, DX11, DX12, Allegro5, OpenGL2, OpenGL3, SDLRenderer2, SDLRenderer3, SDLGPU3, Vulkan: added standard draw callbacks when possible. ( #9378 )
2026-04-23 21:50:45 +02:00
imgui_impl_opengl3.cpp
Backends: OpenGL3: build fix for WebGL/ES2/Emscripten. ( #9378 )
2026-04-24 12:26:21 +02:00
imgui_impl_opengl3.h
Backends: fixed reappearing uses to NULL to favor nullptr.
2026-01-15 16:09:01 +01:00
imgui_impl_opengl3_loader.h
Backends: OpenGL3: Fixed embedded loader multiple init/shutdown cycles broken on some platforms. ( #8792 , #9112 )
2025-12-11 18:28:23 +01:00
imgui_impl_osx.h
Backends: OSX: added ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress mouse cursor support. ( #8739 )
2025-06-27 13:35:03 +02:00
imgui_impl_osx.mm
Misc/shallow merges from docking branch to reduce small drift.
2026-01-08 14:31:25 +01:00
imgui_impl_sdl2.cpp
Fixed some extremely zealous warnings (GCC -Wconversion, -Wdouble-promotion)
2026-04-23 17:23:43 +02:00
imgui_impl_sdl2.h
Backends: SDL2, SDL3: systems other than X11 are back to starting mouse capture on mouse down. Only X11 requires waiting for a drag by defaultadded ImGui_ImplSDL2_SetMouseCaptureMode(), ImGui_ImplSDL3_SetMouseCaptureMode(). ( #9235 , #3650 , #6410 , #3956 , #3835 )
2026-02-13 16:01:08 +01:00
imgui_impl_sdl3.cpp
Fixed some extremely zealous warnings (GCC -Wconversion, -Wdouble-promotion)
2026-04-23 17:23:43 +02:00
imgui_impl_sdl3.h
Backends: SDL2, SDL3: systems other than X11 are back to starting mouse capture on mouse down. Only X11 requires waiting for a drag by defaultadded ImGui_ImplSDL2_SetMouseCaptureMode(), ImGui_ImplSDL3_SetMouseCaptureMode(). ( #9235 , #3650 , #6410 , #3956 , #3835 )
2026-02-13 16:01:08 +01:00
imgui_impl_sdlgpu3.cpp
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. ( #9378 )
2026-04-23 22:03:11 +02:00
imgui_impl_sdlgpu3.h
Backends: Vulkan, SDLGPU3: remove samplers from RenderState. ( #9378 )
2026-04-23 21:50:47 +02:00
imgui_impl_sdlgpu3_shaders.h
Backends: SDL_GPU3: use MSL on macOS and MetalLib on iOS to fix shader compatibility. ( #9076 )
2025-11-26 15:01:03 +01:00
imgui_impl_sdlrenderer2.cpp
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. ( #9378 )
2026-04-23 22:03:11 +02:00
imgui_impl_sdlrenderer2.h
Removed DrawCallback_SetSamplerCustom feature for now. Too unreliable to get working everywhere. ( #9378 )
2026-04-23 21:50:52 +02:00
imgui_impl_sdlrenderer3.cpp
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. ( #9378 )
2026-04-23 22:03:11 +02:00
imgui_impl_sdlrenderer3.h
ImDrawList: made AddCallback() user data default to NULL + minor amends/comments.
2026-04-23 15:58:44 +02:00
imgui_impl_vulkan.cpp
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. ( #9378 )
2026-04-23 22:03:11 +02:00
imgui_impl_vulkan.h
Backends: Vulkan, SDLGPU3: remove samplers from RenderState. ( #9378 )
2026-04-23 21:50:47 +02:00
imgui_impl_wgpu.cpp
Backends: WebGPU: detect WGSL support at runtime instead of excluding WGVK at compile time. ( #9387 )
2026-05-11 15:38:27 +02:00
imgui_impl_wgpu.h
Removed DrawCallback_SetSamplerCustom feature for now. Too unreliable to get working everywhere. ( #9378 )
2026-04-23 21:50:52 +02:00
imgui_impl_win32.cpp
Fixed some extremely zealous warnings (GCC -Wconversion, -Wdouble-promotion)
2026-04-23 17:23:43 +02:00
imgui_impl_win32.h
Docs: tweaks.
2026-01-20 18:25:18 +01:00