imgui/backends
2026-07-31 16:14:42 +02:00
..
sdlgpu3
vulkan
imgui_impl_allegro5.cpp
imgui_impl_allegro5.h
imgui_impl_android.cpp Version 1.92.9b 2026-07-31 16:14:42 +02:00
imgui_impl_android.h Version 1.92.9b 2026-07-31 16:14:42 +02:00
imgui_impl_dx9.cpp
imgui_impl_dx9.h
imgui_impl_dx10.cpp Tweaks. 2026-07-29 15:51:15 +02:00
imgui_impl_dx10.h
imgui_impl_dx11.cpp Tweaks. 2026-07-29 15:51:15 +02:00
imgui_impl_dx11.h
imgui_impl_dx12.cpp Tweaks. 2026-07-29 15:51:15 +02:00
imgui_impl_dx12.h
imgui_impl_glfw.cpp Backends: GLFW,SDL2,SDL3: added wayland/driver marker in io.BackendPlatformName. 2026-06-29 18:26:59 +02:00
imgui_impl_glfw.h
imgui_impl_glut.cpp
imgui_impl_glut.h
imgui_impl_metal.h
imgui_impl_metal.mm Backends: Metal4: added metal-cpp support. (#9461) 2026-07-07 16:29:02 +02:00
imgui_impl_metal4.h Backends: Metal4: added metal-cpp support. (#9461) 2026-07-07 16:29:02 +02:00
imgui_impl_metal4.mm Backends: Metal4: added ImTextureID tex_id to residency set. (#9461, #9458, #9451) 2026-07-07 16:35:23 +02:00
imgui_impl_null.cpp
imgui_impl_null.h
imgui_impl_opengl2.cpp Backends: OpenGL2/3: Backup and restore GL_UNPACK state in UpdateTexture(). Amends. (#9473, #8802) 2026-07-15 18:20:05 +02:00
imgui_impl_opengl2.h
imgui_impl_opengl3.cpp Backends: OpenGL3: fixed updating textures. (#9478, #9477, #9473, #8802) 2026-07-17 13:49:02 +02:00
imgui_impl_opengl3.h Backends: OpenGL3: Expose selected render state in ImGui_ImplOpenGL3_RenderState, allowing to dynamically select between use of glBindSampler() and glTexParameter(). (#9378) 2026-06-17 15:02:51 +02:00
imgui_impl_opengl3_loader.h
imgui_impl_osx.h
imgui_impl_osx.mm
imgui_impl_sdl2.cpp Backends: SDL2: restore SDL_StartTextInput()/SDL_StopTextInput() calls on Android (#7636, #9474) 2026-07-15 17:59:25 +02:00
imgui_impl_sdl2.h
imgui_impl_sdl3.cpp Backends: GLFW,SDL2,SDL3: added wayland/driver marker in io.BackendPlatformName. 2026-06-29 18:26:59 +02:00
imgui_impl_sdl3.h
imgui_impl_sdlgpu3.cpp
imgui_impl_sdlgpu3.h
imgui_impl_sdlgpu3_shaders.h
imgui_impl_sdlrenderer2.cpp
imgui_impl_sdlrenderer2.h
imgui_impl_sdlrenderer3.cpp Backends: SDL_Renderer3: fixed changing scale mode not actually working on all platforms. (#7616, #9470, #9378) 2026-07-15 13:44:03 +02:00
imgui_impl_sdlrenderer3.h
imgui_impl_vulkan.cpp
imgui_impl_vulkan.h
imgui_impl_wgpu.cpp Tweaks. 2026-07-29 15:51:15 +02:00
imgui_impl_wgpu.h
imgui_impl_win32.cpp
imgui_impl_win32.h