Create NiceHub

This commit is contained in:
Sdfightoffice 2025-09-12 17:31:18 -03:00 • committed by GitHub
parent 9ea06e61f2
commit 049f56a117
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

220
NiceHub Normal file
View file

@ -0,0 +1,220 @@
-- Carrega Rayfield
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
-- Cria a janela
local Window = Rayfield:CreateWindow({
Name = "Nice Hub",
LoadingTitle = "Super League Soccer",
LoadingSubtitle = "BY F3R 77 DEV",
Theme = "Default",
KeySystem = true,
KeySettings = {
Title = "Example Key",
Subtitle = "Key System",
Note = "Aperte em Key System para pegar a Key",
FileName = "Key",
SaveKey = false,
GrabKeyFromSite = false,
Key = {"FREESLSScript2892890Krtt98js"}
}
})
-- Tabs
local MainTab = Window:CreateTab("Main", 4483362458)
local PlayerTab = Window:CreateTab("Player", 4483362458) -- Nova Tab Player
-- Vars
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera
local mt = getrawmetatable(game)
local oldNamecall = mt.__namecall
setreadonly(mt,false)
-- Player Vars
local speedEnabled, expandEnabled, antKickEnabled, fovEnabled = false, false, false, false
local speedValue, expandSize, expandTransparency, fovValue = 16, 15, 0.5, Camera.FieldOfView
-- Funções
local function applySpeed()
while speedEnabled do
local hum = LocalPlayer.Character and LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
if hum then hum.WalkSpeed = speedValue end
task.wait(0.1)
end
end
local function clearExpandedParts()
local char = LocalPlayer.Character
if not char then return end
for _, part in pairs(char:GetChildren()) do
if part:IsA("BasePart") and part.Name:match("_Expanded") then
part:Destroy()
end
end
end
local function createAndStabilizePart(part, size, name, transparency)
local existingClone = part.Parent:FindFirstChild(name)
if existingClone then existingClone:Destroy() end
local clone = Instance.new("Part")
clone.Size = size
clone.CanCollide = false
clone.Transparency = transparency
clone.Name = name
clone.Position = part.Position
clone.Anchored = false
clone.Parent = part.Parent
local originalAttachment = Instance.new("Attachment")
originalAttachment.Parent = part
local cloneAttachment = Instance.new("Attachment")
cloneAttachment.Parent = clone
local alignPosition = Instance.new("AlignPosition")
alignPosition.Attachment0 = cloneAttachment
alignPosition.Attachment1 = originalAttachment
alignPosition.RigidityEnabled = true
alignPosition.Parent = clone
local alignOrientation = Instance.new("AlignOrientation")
alignOrientation.Attachment0 = cloneAttachment
alignOrientation.Attachment1 = originalAttachment
alignOrientation.RigidityEnabled = true
alignOrientation.Parent = clone
end
local function expandParts()
local char = LocalPlayer.Character
if not char then return end
local parts = {"LowerTorso","UpperTorso","HumanoidRootPart","Left Arm","Right Arm","Left Leg","Right Leg","LeftHand","RightHand","LeftFoot","RightFoot"}
for _, partName in pairs(parts) do
local part = char:FindFirstChild(partName)
if part then
createAndStabilizePart(part, Vector3.new(expandSize, expandSize, expandSize), part.Name.."_Expanded", expandTransparency)
end
end
end
-- =========================
-- Main Tab
-- =========================
MainTab:CreateSlider({
Name = "FOV",
Range = {70, 120},
Increment = 1,
Suffix = "",
CurrentValue = fovValue,
Flag = "FOVSlider",
Callback = function(val)
fovValue = val
if fovEnabled then
Camera.FieldOfView = fovValue
end
end
})
MainTab:CreateToggle({
Name = "Enable FOV",
CurrentValue = false,
Flag = "FOVSwitch",
Callback = function(val)
fovEnabled = val
if fovEnabled then
Camera.FieldOfView = fovValue
else
Camera.FieldOfView = 70 -- volta ao default
end
end
})
-- =========================
-- Player Tab
-- =========================
-- WalkSpeed
PlayerTab:CreateSlider({
Name = "WalkSpeed",
Range = {16, 70},
Increment = 1,
Suffix = "Speed",
CurrentValue = speedValue,
Flag = "WalkSpeedSlider",
Callback = function(val)
speedValue = val
end
})
PlayerTab:CreateToggle({
Name = "Enable WalkSpeed",
CurrentValue = false,
Flag = "WalkSpeedSwitch",
Callback = function(val)
speedEnabled = val
if speedEnabled then
task.spawn(applySpeed)
end
end
})
-- Expand Parts
PlayerTab:CreateSlider({
Name = "Expand Size",
Range = {5, 50},
Increment = 1,
Suffix = "Size",
CurrentValue = expandSize,
Flag = "ExpandSizeSlider",
Callback = function(val)
expandSize = val
end
})
PlayerTab:CreateSlider({
Name = "Expand Transparency",
Range = {0, 1},
Increment = 0.05,
Suffix = "",
CurrentValue = expandTransparency,
Flag = "ExpandTranspSlider",
Callback = function(val)
expandTransparency = val
end
})
PlayerTab:CreateToggle({
Name = "Enable Expand Parts",
CurrentValue = false,
Flag = "ExpandSwitch",
Callback = function(val)
expandEnabled = val
if expandEnabled then
task.spawn(function()
while expandEnabled do
expandParts()
task.wait(1)
end
end)
else
clearExpandedParts()
end
end
})
-- Anti Kick
PlayerTab:CreateToggle({
Name = "Anti Kick",
CurrentValue = false,
Flag = "AntiKickSwitch",
Callback = function(val)
antKickEnabled = val
if antKickEnabled then
mt.__namecall = newcclosure(function(self,...)
local method = getnamecallmethod()
if antKickEnabled and method=="Kick" and self==LocalPlayer then return nil end
return oldNamecall(self,...)
end)
else
mt.__namecall = oldNamecall
end
end
})