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'luaL_newstate' starts state with warnings on
It is easier to forget to turn them on then to turn them off.
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2 changed files with 3 additions and 2 deletions
3
lua.c
3
lua.c
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@ -349,6 +349,7 @@ static int collectargs (char **argv, int *first) {
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*/
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static int runargs (lua_State *L, char **argv, int n) {
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int i;
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lua_warning(L, "@off", 0); /* by default, Lua stand-alone has warnings off */
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for (i = 1; i < n; i++) {
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int option = argv[i][1];
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lua_assert(argv[i][0] == '-'); /* already checked */
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@ -725,7 +726,7 @@ static int pmain (lua_State *L) {
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if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */
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return 0; /* error running LUA_INIT */
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}
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if (!runargs(L, argv, optlim)) /* execute arguments -e and -l */
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if (!runargs(L, argv, optlim)) /* execute arguments -e, -l, and -W */
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return 0; /* something failed */
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if (script > 0) { /* execute main script (if there is one) */
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if (handle_script(L, argv + script) != LUA_OK)
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