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https://github.com/lua/lua
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"volatile is the only reliable way to ensure that a local variable
retains the value it had at the time of the call to longjmp"
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parent
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1 changed files with 6 additions and 6 deletions
12
ldo.c
12
ldo.c
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@ -1,5 +1,5 @@
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/*
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** $Id: ldo.c,v 1.21 1998/01/07 16:26:48 roberto Exp roberto $
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** $Id: ldo.c,v 1.22 1998/01/27 21:21:27 roberto Exp roberto $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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@ -288,8 +288,8 @@ int luaD_protectedrun (int nResults)
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{
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jmp_buf myErrorJmp;
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int status;
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struct C_Lua_Stack oldCLS = L->Cstack;
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jmp_buf *oldErr = L->errorJmp;
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volatile struct C_Lua_Stack oldCLS = L->Cstack;
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jmp_buf *volatile oldErr = L->errorJmp;
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L->errorJmp = &myErrorJmp;
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if (setjmp(myErrorJmp) == 0) {
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do_callinc(nResults);
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@ -310,10 +310,10 @@ int luaD_protectedrun (int nResults)
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*/
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static int protectedparser (ZIO *z, int bin)
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{
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int status;
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TProtoFunc *tf;
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volatile int status;
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TProtoFunc *volatile tf;
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jmp_buf myErrorJmp;
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jmp_buf *oldErr = L->errorJmp;
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jmp_buf *volatile oldErr = L->errorJmp;
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L->errorJmp = &myErrorJmp;
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if (setjmp(myErrorJmp) == 0) {
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tf = bin ? luaU_undump1(z) : luaY_parser(z);
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