mirror of
https://github.com/lua/lua
synced 2026-09-26 16:17:11 +03:00
cli dll version
This commit is contained in:
parent
6f5b41551b
commit
dbaa87e25a
7 changed files with 405 additions and 0 deletions
26
lua.sln
26
lua.sln
|
|
@ -7,6 +7,16 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lua_static", "lua_static\lu
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|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lua_dll", "lua_dll\lua_dll.vcxproj", "{BCDCF977-AB47-4EB9-A587-51562D9B4842}"
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||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "luacli_static", "luacli_static\luacli_static.vcxproj", "{30DD91D2-B3E5-49CB-B9DC-438E165C922D}"
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||||
ProjectSection(ProjectDependencies) = postProject
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{1A967327-FA3D-4316-B7AC-EBA024A6547D} = {1A967327-FA3D-4316-B7AC-EBA024A6547D}
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||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "luacli_dynamic", "luacli_dynamic\luacli_dynamic.vcxproj", "{1D1FE67F-8750-43BF-8A7F-76E1D3CFF932}"
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||||
ProjectSection(ProjectDependencies) = postProject
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{BCDCF977-AB47-4EB9-A587-51562D9B4842} = {BCDCF977-AB47-4EB9-A587-51562D9B4842}
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||||
EndProjectSection
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||||
EndProject
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||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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||||
Debug|x64 = Debug|x64
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||||
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@ -31,6 +41,22 @@ Global
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|||
{BCDCF977-AB47-4EB9-A587-51562D9B4842}.Release|x64.Build.0 = Release|x64
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{BCDCF977-AB47-4EB9-A587-51562D9B4842}.Release|x86.ActiveCfg = Release|Win32
|
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{BCDCF977-AB47-4EB9-A587-51562D9B4842}.Release|x86.Build.0 = Release|Win32
|
||||
{30DD91D2-B3E5-49CB-B9DC-438E165C922D}.Debug|x64.ActiveCfg = Debug|x64
|
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{30DD91D2-B3E5-49CB-B9DC-438E165C922D}.Debug|x64.Build.0 = Debug|x64
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{30DD91D2-B3E5-49CB-B9DC-438E165C922D}.Debug|x86.ActiveCfg = Debug|Win32
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{30DD91D2-B3E5-49CB-B9DC-438E165C922D}.Debug|x86.Build.0 = Debug|Win32
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{30DD91D2-B3E5-49CB-B9DC-438E165C922D}.Release|x64.ActiveCfg = Release|x64
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{30DD91D2-B3E5-49CB-B9DC-438E165C922D}.Release|x64.Build.0 = Release|x64
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{30DD91D2-B3E5-49CB-B9DC-438E165C922D}.Release|x86.ActiveCfg = Release|Win32
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{30DD91D2-B3E5-49CB-B9DC-438E165C922D}.Release|x86.Build.0 = Release|Win32
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{1D1FE67F-8750-43BF-8A7F-76E1D3CFF932}.Debug|x64.ActiveCfg = Debug|x64
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{1D1FE67F-8750-43BF-8A7F-76E1D3CFF932}.Debug|x64.Build.0 = Debug|x64
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{1D1FE67F-8750-43BF-8A7F-76E1D3CFF932}.Debug|x86.ActiveCfg = Debug|Win32
|
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{1D1FE67F-8750-43BF-8A7F-76E1D3CFF932}.Debug|x86.Build.0 = Debug|Win32
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{1D1FE67F-8750-43BF-8A7F-76E1D3CFF932}.Release|x64.ActiveCfg = Release|x64
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{1D1FE67F-8750-43BF-8A7F-76E1D3CFF932}.Release|x64.Build.0 = Release|x64
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{1D1FE67F-8750-43BF-8A7F-76E1D3CFF932}.Release|x86.ActiveCfg = Release|Win32
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{1D1FE67F-8750-43BF-8A7F-76E1D3CFF932}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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|
|
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|||
20
luacli_dynamic/luacli_dynamic.cpp
Normal file
20
luacli_dynamic/luacli_dynamic.cpp
Normal file
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@ -0,0 +1,20 @@
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// luacli_dynamic.cpp : This file contains the 'main' function. Program execution begins and ends there.
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//
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||||
#include <iostream>
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int main()
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||||
{
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||||
std::cout << "Hello World!\n";
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||||
}
|
||||
|
||||
// Run program: Ctrl + F5 or Debug > Start Without Debugging menu
|
||||
// Debug program: F5 or Debug > Start Debugging menu
|
||||
|
||||
// Tips for Getting Started:
|
||||
// 1. Use the Solution Explorer window to add/manage files
|
||||
// 2. Use the Team Explorer window to connect to source control
|
||||
// 3. Use the Output window to see build output and other messages
|
||||
// 4. Use the Error List window to view errors
|
||||
// 5. Go to Project > Add New Item to create new code files, or Project > Add Existing Item to add existing code files to the project
|
||||
// 6. In the future, to open this project again, go to File > Open > Project and select the .sln file
|
||||
138
luacli_dynamic/luacli_dynamic.vcxproj
Normal file
138
luacli_dynamic/luacli_dynamic.vcxproj
Normal file
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@ -0,0 +1,138 @@
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|||
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\lua.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\lua.h" />
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<PropertyGroup Label="Globals">
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<VCProjectVersion>17.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{1d1fe67f-8750-43bf-8a7f-76e1d3cff932}</ProjectGuid>
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<RootNamespace>luaclidynamic</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
|
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
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<ClCompile>
|
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<WarningLevel>Level3</WarningLevel>
|
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
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<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
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||||
<Link>
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||||
<SubSystem>Console</SubSystem>
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||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>$(CoreLibraryDependencies);%(AdditionalDependencies);lua_dd.lib</AdditionalDependencies>
|
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<AdditionalLibraryDirectories>$(SolutionDir)\$(Platform)\$(Configuration)</AdditionalLibraryDirectories>
|
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</Link>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
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<ClCompile>
|
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
|
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<SDLCheck>true</SDLCheck>
|
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>$(CoreLibraryDependencies);%(AdditionalDependencies);lua_dr.lib</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)\$(Platform)\$(Configuration)</AdditionalLibraryDirectories>
|
||||
</Link>
|
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</ItemDefinitionGroup>
|
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
|
||||
27
luacli_dynamic/luacli_dynamic.vcxproj.filters
Normal file
27
luacli_dynamic/luacli_dynamic.vcxproj.filters
Normal file
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@ -0,0 +1,27 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
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<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
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|
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<Filter Include="Header Files">
|
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
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<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
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<Filter Include="Resource Files">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
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</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\lua.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\lua.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
20
luacli_static/luacli_static.cpp
Normal file
20
luacli_static/luacli_static.cpp
Normal file
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|
@ -0,0 +1,20 @@
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|||
// luacli_static.cpp : This file contains the 'main' function. Program execution begins and ends there.
|
||||
//
|
||||
|
||||
#include <iostream>
|
||||
|
||||
int main()
|
||||
{
|
||||
std::cout << "Hello World!\n";
|
||||
}
|
||||
|
||||
// Run program: Ctrl + F5 or Debug > Start Without Debugging menu
|
||||
// Debug program: F5 or Debug > Start Debugging menu
|
||||
|
||||
// Tips for Getting Started:
|
||||
// 1. Use the Solution Explorer window to add/manage files
|
||||
// 2. Use the Team Explorer window to connect to source control
|
||||
// 3. Use the Output window to see build output and other messages
|
||||
// 4. Use the Error List window to view errors
|
||||
// 5. Go to Project > Add New Item to create new code files, or Project > Add Existing Item to add existing code files to the project
|
||||
// 6. In the future, to open this project again, go to File > Open > Project and select the .sln file
|
||||
147
luacli_static/luacli_static.vcxproj
Normal file
147
luacli_static/luacli_static.vcxproj
Normal file
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@ -0,0 +1,147 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
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||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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||||
<Configuration>Debug</Configuration>
|
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<Platform>Win32</Platform>
|
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</ProjectConfiguration>
|
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<ProjectConfiguration Include="Release|Win32">
|
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<Configuration>Release</Configuration>
|
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<Platform>Win32</Platform>
|
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
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<Platform>x64</Platform>
|
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</ProjectConfiguration>
|
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<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
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</ProjectConfiguration>
|
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</ItemGroup>
|
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<ItemGroup>
|
||||
<ClCompile Include="..\lua.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\lua.h" />
|
||||
</ItemGroup>
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<PropertyGroup Label="Globals">
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||||
<VCProjectVersion>17.0</VCProjectVersion>
|
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{30dd91d2-b3e5-49cb-b9dc-438e165c922d}</ProjectGuid>
|
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<RootNamespace>luaclistatic</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
|
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>$(CoreLibraryDependencies);%(AdditionalDependencies);lua_sd.lib</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)\$(Platform)\$(Configuration)</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
<ProjectReference>
|
||||
<LinkLibraryDependencies>true</LinkLibraryDependencies>
|
||||
</ProjectReference>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)\$(Platform)\$(Configuration)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>$(CoreLibraryDependencies);%(AdditionalDependencies);lua_sr.lib</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
27
luacli_static/luacli_static.vcxproj.filters
Normal file
27
luacli_static/luacli_static.vcxproj.filters
Normal file
|
|
@ -0,0 +1,27 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\lua.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\lua.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Loading…
Add table
Add a link
Reference in a new issue