Merge pull request #405 from Joshua-Ashton/master

Fix MSVC 2017 compiler warning
This commit is contained in:
Mikko Mononen 2017-09-05 17:10:43 +03:00 • committed by GitHub
commit e3033362e5

View file

@ -945,10 +945,17 @@ static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpai
}
frag->type = NSVG_SHADER_FILLIMG;
#if NANOVG_GL_USE_UNIFORMBUFFER
if (tex->type == NVG_TEXTURE_RGBA)
frag->texType = (tex->flags & NVG_IMAGE_PREMULTIPLIED) ? 0 : 1;
else
frag->texType = 2;
#else
if (tex->type == NVG_TEXTURE_RGBA)
frag->texType = (tex->flags & NVG_IMAGE_PREMULTIPLIED) ? 0.0f : 1.0f;
else
frag->texType = 2.0f;
#endif
// printf("frag->texType = %d\n", frag->texType);
} else {
frag->type = NSVG_SHADER_FILLGRAD;