RayTracer Initial Framework setup

This commit is contained in:
IlyaShurupov 2023-10-15 21:58:52 +03:00
parent 8d990a0132
commit 94d47ba390
741 changed files with 3146 additions and 1 deletions

29
RayTracer/CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 3.2)
set(CMAKE_CXX_STANDARD 23)
project(RayTracer)
### ---------------------- Static Library --------------------- ###
file(GLOB SOURCES "./private/*.cpp" "./private/*/*.cpp")
file(GLOB HEADERS "./public/*.hpp" "./public/*/*.hpp" "./applications/*.hpp")
add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
target_include_directories(${PROJECT_NAME} PUBLIC ./public/)
target_link_libraries(${PROJECT_NAME} PUBLIC Math CommandLine Connection)
### -------------------------- Applications -------------------------- ###
add_executable(rayt ./applications/Rayt.cpp )
target_link_libraries(rayt ${PROJECT_NAME})
### -------------------------- Tests -------------------------- ###
enable_testing()
file(GLOB TEST_SOURCES "./tests/*.cpp" "./tests/*/*.cpp")
add_executable(${PROJECT_NAME}Tests ${TEST_SOURCES})
target_link_libraries(${PROJECT_NAME}Tests ${PROJECT_NAME} Utils)
add_test(NAME ${PROJECT_NAME}Tests COMMAND ${PROJECT_NAME}Tests)
install(TARGETS ${PROJECT_NAME} LIBRARY DESTINATION ${CMAKE_INSTALL_PREFIX}/${PROJECT_NAME}/lib)

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MIT License
Copyright (c) 2016 Robert Smith
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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// #include "NewPlacement.hpp"
#include "Buffer.hpp"
#include "RayTracer.hpp"
#include "Strings.hpp"
#include "Vec.hpp"
#include "OBJ_Loader.h"
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "stb_image_write.h"
using namespace tp;
void loadScene(Scene& scene, const String& scenePath) {
objl::Loader Loader;
if (!Loader.LoadFile(scenePath.read())) {
std::cout << "Failed to Load File. May have failed to find it or it was not an .obj file.\n";
return;
}
for (auto& curMesh : Loader.LoadedMeshes) {
// Go through each vertex and print its number,
// position, normal, and texture coordinate
for (int j = 0; j < curMesh.Vertices.size(); j++) {
// file << "V" << j << ": "
// << "P(" << curMesh.Vertices[j].Position.X << ", " << curMesh.Vertices[j].Position.Y << ", " << curMesh.Vertices[j].Position.Z << ") "
// << "N(" << curMesh.Vertices[j].Normal.X << ", " << curMesh.Vertices[j].Normal.Y << ", " << curMesh.Vertices[j].Normal.Z << ") "
// << "TC(" << curMesh.Vertices[j].TextureCoordinate.X << ", " << curMesh.Vertices[j].TextureCoordinate.Y << ")\n";
}
// Print Indices
// Go through every 3rd index and print the
// triangle that these indices represent
for (int j = 0; j < curMesh.Indices.size(); j += 3) {
// file << "T" << j / 3 << ": " << curMesh.Indices[j] << ", " << curMesh.Indices[j + 1] << ", " << curMesh.Indices[j + 2] << "\n";
}
}
}
void writeImage(const RayTracer::RenderBuffer& output) {
// Save the data to a PNG file
struct urgb {
uint1 r, g, b, a;
};
Buffer2D<urgb> converted;
converted.reserve(output.size());
for (RayTracer::RenderBuffer::Index i = 0; i < output.size().x; i++) {
for (RayTracer::RenderBuffer::Index j = 0; j < output.size().y; j++) {
converted.get({i, j}).r = uint1(output.get({i, j}).r * 255);
converted.get({i, j}).g = uint1(output.get({i, j}).g * 255);
converted.get({i, j}).b = uint1(output.get({i, j}).b * 255);
converted.get({i, j}).a = uint1(output.get({i, j}).a * 255);
}
}
if (stbi_write_png("output.png", converted.size().x, converted.size().y, 4, converted.getBuff(), converted.size().x * 4) != 0) {
// Image saved successfully
std::cout << "Image saved successfully." << std::endl;
} else {
std::cerr << "Error saving the image." << std::endl;
}
}
void renderCommand(const String& scenePath, RayTracer::RenderBuffer::Index2D size) {
Scene scene;
loadScene(scene, scenePath);
RayTracer::RenderBuffer output;
output.reserve(size);
RayTracer rayt;
rayt.render(scene, output);
writeImage(output);
}
int main() {
tp::ModuleManifest* deps[] = {&gModuleRayTracer, nullptr};
tp::ModuleManifest module("Rayt", nullptr, nullptr, deps);
if (module.initialize()) {
renderCommand("scene.obj", {1000, 1000});
module.deinitialize();
}
return 0;
}

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# Blender MTL File: 'None'
# Material Count: 1
newmtl Material
Ns 323.999994
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2

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# Blender v3.0.1 OBJ File: ''
# www.blender.org
mtllib scene.mtl
o Cube
v 1.000000 1.000000 -1.000000
v 1.000000 -1.000000 -1.000000
v 1.000000 1.000000 1.000000
v 1.000000 -1.000000 1.000000
v -1.000000 1.000000 -1.000000
v -1.000000 -1.000000 -1.000000
v -1.000000 1.000000 1.000000
v -1.000000 -1.000000 1.000000
vt 0.625000 0.500000
vt 0.875000 0.500000
vt 0.875000 0.750000
vt 0.625000 0.750000
vt 0.375000 0.750000
vt 0.625000 1.000000
vt 0.375000 1.000000
vt 0.375000 0.000000
vt 0.625000 0.000000
vt 0.625000 0.250000
vt 0.375000 0.250000
vt 0.125000 0.500000
vt 0.375000 0.500000
vt 0.125000 0.750000
vn 0.0000 1.0000 0.0000
vn 0.0000 0.0000 1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 -1.0000 0.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
usemtl Material
s off
f 1/1/1 5/2/1 7/3/1 3/4/1
f 4/5/2 3/4/2 7/6/2 8/7/2
f 8/8/3 7/9/3 5/10/3 6/11/3
f 6/12/4 2/13/4 4/5/4 8/14/4
f 2/13/5 1/1/5 3/4/5 4/5/5
f 6/11/6 5/10/6 1/1/6 2/13/6

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#include "NewPlacement.hpp"
#include "CommandLine.hpp"
#include "Module.hpp"
#include "RayTracer.hpp"
using namespace tp;
ModuleManifest* sDependencies[] = {&gModuleMath, &gModuleCommandLine, &gModuleConnection, nullptr};
ModuleManifest tp::gModuleRayTracer = ModuleManifest("RayTracer", nullptr, nullptr, sDependencies);
void RayTracer::render(const Scene& scene, RayTracer::RenderBuffer& buff) {
for (RayTracer::RenderBuffer::Index i = 0; i < buff.size().x; i++) {
for (RayTracer::RenderBuffer::Index j = 0; j < buff.size().y; j++) {
buff.set({i, j}, RGBA(1.f, 1.f, 1.f, 1.f));
}
}
}

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#pragma once
#include "Buffer2D.hpp"
#include "Camera.hpp"
#include "Color.hpp"
#include "Module.hpp"
#include "Topology.hpp"
namespace tp {
extern ModuleManifest gModuleRayTracer;
class Scene {
public:
Scene() = default;
public:
Buffer<Topology> mObjects;
Camera mCamera;
};
class RayTracer {
public:
typedef Buffer2D<RGBA> RenderBuffer;
public:
RayTracer() = default;
void render(const Scene& scene, RenderBuffer& buff);
};
}

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RayTracer/tests/Test.cpp Normal file
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int main(int argc, char* argv[]) { return 1; }