While this isn't essential, accessing this setting required navigating to each scene and using render menu.
Expose in sequencer UI for more convenient access.
Static schedule was responsible here...
Also, made a minor optimization in case adaptative (auto) subframes are enabled,
gives a few percent of speedup here.
Similar cause as in T47482, we used to have poor handling of 'user_one' cases of ID usage,
leading to inconsistent behavior depending on order of operations e.g.
Here, was object used by a group but not linked in any scene - once linked in scene,
their usercount would be 2, leading to 'making single copy', when it's actually not needed.
We now have better control here, so let's use it!
Note that other ID 'make single user' code will likely need similar fix (Images, etc.).
Safe to be backported to 2.77.
Problem was, during initialization of boids particles in `dynamics_step()`,
psys of target objects was not obtained with generic `psys_get_target_system()`
as later in code, which could lead to some uninitialized `psys->tree` usage...
Think it's safe enough for 2.77, though not a regression.
This assumed the OSX SDK version matched the OSX version, which isn't always true.
Also problematic for maintenance and would make building older Blender versions on OSX fail.
Passing in pre-defined OSX_SYSTEM is also supported,
if you have multiple and want to select one.
Once a dupli had a valid bbox, that bbox would be used for all following objects
without bbox, instead of skipping clipping check.
Issue unveiled by rB3fa0a1a5bc0ff2, but not related at all (in fact, bug was present before that commit).
Image filter was not set, but only if invoked from toolbar (image strip needs to be selected to see the button).
Caused by rB7fa72b8970, Wasn't aware there's another button for this for image strips.
Current startup .blend has old (percent?) values for particle brush strength.
Since rBe4e21480d6331903c90ab073746484498441e1ac, UI controls do not clamp automatically values anymore,
which means when you first enable comb (or any other brush) you get a 50 strength, waaaayyyy to powerful.
This commit fixes this in `BLO_update_defaults_startup_blend`, note that it does not fix custom users'
startup files, nothing to do here...
Handling `me` data here is not good idea anyway, we override it completly with data
from `tmp` (crash came from freeing already existing bb from me, while pointer still existed in tmp).
(rediscovered it while working on T47676...).
To be backported to 2.77.
Pointers of faces were passed as face keys during parametrizer's face creation. Since those
addresses were different for every run, the layout of the faces ended up being different
in the internal hash, leading to inconsistent order of their evaluation during LSCM solving,
and slightly different UV maps.
Solved by simply using faces' indices as key instead, which ensures we always get same results
with exact same input data now.
Many thanks to Roman Nagornov (RomanN) for raising the issue, investigating it and finding
the solution! And thanks to Brecht for quick review too.