Commit graph

6915 commits

Author SHA1 Message Date
Campbell Barton
6f45c9d6c6 Fix T50630: Fluid fails on win32 w/ unicode paths
Allow overriding gzip open w/ elbeem.
2018-02-15 15:49:02 +11:00
Brecht Van Lommel
3e2909cf9d Fix T53962: Cycles OpenCL compile error in some scenes.
This part of 212a8d9e needed to be ported over for 2ca933f to work.
2018-01-31 15:28:19 +01:00
Sergey Sharybin
2f5a027b94 Cycles: Fix bug in user preferences with factory startup
Namely, the issue would happen when CPU device was never used before.
Issue with wrong merge conflict resolution.
2018-01-23 16:16:09 +01:00
Sergey Sharybin
a3616980c6 Cycles: Fix crash opening user preferences after adding extra GPU
We can not store pointers to elements of collection property in the
case we modify that collection. This is like storing pointers to
elements of array before calling realloc().
2018-01-22 12:54:00 +01:00
Sergey Sharybin
c3237cdc13 Fix T53012: Shadow catcher creates artifacts on contact area
The issue was caused by light sample being evaluated to nan at some point.
This is root of the cause which is to be fixed, but is very hard to trace down
especially via ssh (the issue only happens on AVX2 release build). Will give it
a closer look when back to my AVX2 machine.

For until then this is a good check to have anyway, it corresponds to what's
happening in regular radiance sum.
2018-01-22 12:39:11 +01:00
Sergey Sharybin
a50c381fac Cycles: Fix difference in image Clip extension method between CPU and GPU
Our own implementation was behaving different comparing to OSL and GPU,
namely on the border pixels OSL and CUDA was doing interpolation with
black, but we were clamping coordinate.

This partially fixes issue reported in T53452.

Similar change should also be done for 3D interpolation perhaps, but this
is to be investigated separately.
2018-01-22 12:20:51 +01:00
Brecht Van Lommel
a972729895 Memory: add MEM_malloc_arrayN() function to protect against overflow.
Differential Revision: https://developer.blender.org/D3002
2018-01-18 19:23:27 +01:00
Lukas Stockner
824c039230 Fix T53567: Negative pixel values causing artifacts with denoising
Now negative color values are clamped to zero before the actual denoising.
2018-01-13 02:42:39 +01:00
Stefan Werner
a623c02569 Cycles: Fixed compilation of CUDA kernels. Follow-up fix for my last commit. 2018-01-13 02:41:57 +01:00
Stefan Werner
b3adce7766 Cycles: Workaround for performance loss with the CUDA 9.0 SDK.
CUDA 9.0.176 apparently caused some slow down on high-end Pascal cards that can be mitigated by increasing the number of registers. See https://developer.blender.org/F1142667 for a detailed comparison.
2018-01-13 02:41:25 +01:00
Brecht Van Lommel
30a0459f2c Fix T53692: OpenCL multi GPU rendering not using all GPUs.
Ensure each OpenCL device has a unique ID even if the hardware ID is not
unique for some reason.
2018-01-13 02:40:09 +01:00
Brecht Van Lommel
2ca933f457 Fix T53755: Cycles OpenCL lamp shaders have incorrect normal. 2018-01-13 02:38:08 +01:00
Bastien Montagne
e4e2e3a15d Add an 'atomic cas' wrapper for pointers.
Avoids having to repeat obfuscating castings everywhere...
2018-01-09 14:27:32 +01:00
Sergey Sharybin
391f7cc406 Cycles: Fix compilation error of standalone application 2018-01-08 16:49:22 +01:00
Sergey Sharybin
b6f3fec259 Cycles: Fix compilation error with OIIO compiled against system PugiXML 2018-01-08 16:49:16 +01:00
Sergey Sharybin
49f57e5346 Cycles: Fix compilation error with latest OIIO
There was some changes about namespaces, which causes ambiguities.

Replaces using namespace with an explicit symbols we need. Is good idea to NOT
pull in the whole namespace anyway!
2018-01-08 16:49:11 +01:00
Sergey Sharybin
9a5320aea3 Fix T52818: Tangent space calculation is really slow for high-density mesh with degenerated topology
Now we replace O(N^2) computational complexity with O(N) extra memory penalty.
Memory is much cheaper than CPU time. Keep in mind, memory penalty is like
4 megabytes per 1M vertices.
2018-01-08 16:47:08 +01:00
Sergey Sharybin
85dc915413 Mikkspace: Cleanup, reduce indentation level 2018-01-08 16:47:01 +01:00
Sergey Sharybin
3ffb0f6983 Cycles: Tweaks to avoid compilation error of megakernel
Also moved code out of deep-inside ifdef block, otherwise it was quite confusing.
2018-01-08 16:38:36 +01:00
Sergey Sharybin
075950ad66 Cycles: Fix wrong shading when some mesh triangle has non-finite coordinate
This is fully unpredictable for artists when one damaged object makes the whole
scene to render incorrectly. This involves two main changes:

- It is not enough to check triangle bounds to be valid when building BVH.
  This is because triangle might have some finite vertices and some non-finite.

- We shouldn't add non-finite triangle area to the overall area for MIS.
2018-01-08 15:09:01 +01:00
Sergey Sharybin
93d711ce55 Cycles: Fix possible race condition when initializing devices list 2018-01-08 15:06:56 +01:00
Mathieu Menuet
1f50f0676a Fix T53017: Cycles not detecting AMD GPU when there is an NVidia GPU too.
Best guess is that cuInit() somehow interferes with the AMD graphics driver
on Windows, and switching the initialization order to do OpenCL first seems
to solve the issue.
2018-01-06 16:34:50 +01:00
Brecht Van Lommel
866be3423c Fix incorrect MIS with principled BSDF and specular roughness 0. 2018-01-01 17:46:44 +01:00
Brecht Van Lommel
440d647cc1 Fix part of T53038: principled BSDF clearcoat weight has no effect with 0 roughness. 2018-01-01 17:29:47 +01:00
Brecht Van Lommel
cd9c68f0c5 CMake: support CUDA 9 toolkit, and automatically disable sm_2x binaries.
Fermi cards (GTX 4xx and 5xx) are no longer supported with this version, so
we can keep supporting both CUDA 8 and 9 for a while.
2018-01-01 17:29:26 +01:00
Brecht Van Lommel
df1af9b349 Fix Cycles bug in RR termination, probability should never be > 1.0.
This causes render differences in some scenes, for example fishy_cat
and pabellon scenes render brighter in a few spots. This is an old
bug, not due to recent RR changes.
2018-01-01 17:27:16 +01:00
Brecht Van Lommel
836a1ccf72 Fix T53600: Cycles shader mixing issue with principled BSDF and zero weights.
SVM nodes need to read all data to get the right offset for the following node.
This is quite weak, a more generic solution would be good in the future.
2018-01-01 17:13:04 +01:00
Sergey Sharybin
3659620b47 Fix compilation error with clang-5 2018-01-01 15:56:18 +01:00
Sergey Sharybin
b5c629e604 Cycles: Fix possible race condition when generating Beckmann table
Two issues here:

- Checking table size to be non-zero is not a proper way to go here. This is
  because we first resize the table and then fill it in. So it was possible that
  non-initialized table was used.

  Trickery with using temporary memory and then doing table.swap() might work,
  but we can not guarantee that table size will be set after the data pointer.

- Mutex guard was useless, because every thread was using own mutex. Need to
  make mutex guard static so all threads are using same mutex.
2018-01-01 15:54:02 +01:00
Sergey Sharybin
0cdfe887b4 OpenVDB: Fix compilation error against OpenVDB 4
One crucial thing here: OpenVDB shoudl be compiled WITHOUT
OPENVDB_ENABLE_3_ABI_COMPATIBLE flag. This is how OpenVDB's Makefile is
configured and it's not really possible to detect this for a compiled library.

If we ever want to support that option, we need to add extra CMake argument and
use old version 3 API everywhere.
2018-01-01 15:53:48 +01:00
Sergey Sharybin
ad7385422e Fix T53048: OSL Volume is broken in Blender 2.79
Was a mistake in optimization commit which was disconnecting closures and nodes
which does not make sense for volume output.

OSL script we can't ignore and can't currently know in advance if it's a proper
volume shader or not. So we never disconnect OSL nodes from volume output.

This is a good candidate for corrective release.
2018-01-01 15:44:50 +01:00
Sergey Sharybin
aafe528c7d Fix T51416: Blender Crashes while moving Sliders
The issue here was that removing datablock from main database will poke editors
update, which includes buttons context to free users of texture. Since Cycles
will free datablocks from job thread, it might crash Blender since main thread
might be in the middle of drawing.

Solved by exposing extra arguments to bpy.data.foo.remove() which indicates
whether we want to perform ID user count and interface updates. While scripts
shouldn't be using those normally, this is the only way to allow Cycles to skip
interface update when removing datablock.

Reviewers: mont29

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D2840
2018-01-01 15:43:25 +01:00
Campbell Barton
1ab828d4bb Fix T53004: XWayland ignores cursor-warp calls
There is currently a limitation in XWayland,
the cursor needs to be hidden during warp calls.
2017-12-30 15:47:28 +01:00
Brecht Van Lommel
198fd0be43 Fix T53348: Cycles difference between gradient texture on CPU and GPU. 2017-12-30 15:32:45 +01:00
Brecht Van Lommel
f968268c1e Fix build with OSL 1.9.x, automatically aligns to 16 bytes now. 2017-12-30 15:32:40 +01:00
Brecht Van Lommel
2bc667ec79 Fix T52368: Cycles OSL trace() failing on Windows 32 bit. 2017-12-30 15:32:34 +01:00
Arto Kitula
882fe36f0d Fix T52984. Trackpad rotation to natural direction 2017-12-30 15:04:26 +01:00
Sergey Sharybin
fbb4be061c Cycles: Safer fix for infinite recursion
Previous fix wasn't working correct for certain compiler and CPU intrinsics
mode, causing quite some crashes.

This should be a safer fix, which is closer in behavior to previous release
but which should still fix issues with robust curve intersection.
2017-09-08 14:47:32 +02:00
Sergey Sharybin
c9d653e560 Fix T52533: Blender shuts down when rendering duplicated smoke domain 2017-09-04 14:06:08 +02:00
Sergey Sharybin
1ae3056261 Cycles: Fix compilation warning 2017-09-04 14:06:02 +02:00
Sergey Sharybin
5f17d47629 Cycles: Correct logging of sued CPU intrisics 2017-09-04 14:04:35 +02:00
Sergey Sharybin
95d871c1a2 Cycles: FIx issue with -0 being considered a non-finite value 2017-09-04 14:04:22 +02:00
Joerg Mueller
022b9676b0 Fix T52472: VSE Audio Volume not set immediately
Audio mixing is done with volume interpolation. A new handle started at
volume 1, now starting at volume 0 for a smooth fade in.
2017-09-04 12:57:03 +02:00
Lukas Stockner
6f4a0c23cc Cycles: Mark pixels with negative values as outliers
If a pixel has negative components, something already went wrong, so the best option is to just ignore it.

Should be good for 2.79.
2017-09-04 12:56:29 +02:00
Sergey Sharybin
75e392ae9f Cycles: Fix stack overflow during traversal caused by floating overflow
Would be nice to be able to catch this with assert as well, will see what would
be the best way to do this/.\

Need to verify with Mai that this solves crash for her and maybe consider
porting this to 2.79.
2017-09-04 12:56:15 +02:00
Sergey Sharybin
6825439b36 Fix T51805: Overlapping volumes renders incorrect on AMD GPU
We need to make sure we can store all volume closures for all objects in volume
stack. This is a bit tricky to detect what would be the "nestness" level of
volumes so for now use maximum possible stack depth. Might cause some slowdown,
but better to give reliable render output than to fail quickly.

Should be safe for 2.79 after extra eyes.
2017-09-04 12:56:08 +02:00
Stefan Werner
10764d31d4 Cycles: Fixed broken camera motion blur when motion was not set to center on frame
Reviewers: #cycles, sergey

Reviewed By: #cycles, sergey

Subscribers: sergey

Differential Revision: https://developer.blender.org/D2787
2017-08-17 14:07:19 +02:00
Sergey Sharybin
69c389fd63 Cycles: Guard memcpy to potentially re-allocating memory with lock
Basically, make re-alloc and memcpy from the same lock, otherwise one
thread might be re-allocating thread while another one is trying to
copy data there.

Reported by Mohamed Sakr in IRC, thanks!
2017-08-17 14:07:19 +02:00
Campbell Barton
5c963128ea Cleanup: remove check for old GCC&PPC 2017-07-27 07:29:16 +10:00
Jeff Knox
e93804318f Fix T51450: viewport render time keeps increasing after render is done.
Reviewed By: brecht

Differential Revision: https://developer.blender.org/D2747
2017-07-25 01:47:04 +02:00