When Blender is started in fullscreen mode from the command line,
or if the fullscreen state is saved in the startup file, all temporary windows
will also open in fullscreen mode. When closing the fullscreen File Browser,
Blender would either crash or parent window becomes black.
This does not happen if the Blender switches to full screen manually.
`NSWindowCollectionBehaviorFullScreenPrimary` should be set for windows that
can enter full-screen mode. Otherwise macOS will turn the wrong window into
full-screen.
Similar fix: rB4b39de677d20
Differential Revision: https://developer.blender.org/D8708
Reviewed by: Julian Eisel
If the search menu was used for a string property, and a data-block was
selected from the search, the value set would be an invalid name. The
property would get the modified UI string, not the proper data name set.
This problem was already once solved in rB249ccab111ac, but resurfaced
in rB937d89afba36.
Now only use the modified UI string if requires_exact_data_name is not
true.
Note: the comments in rB249ccab111ac [reg. library hints and string
properties, also that pointer properties are preferred over string
properties when dealing with IDs] still apply.
Reviewers: severin, campbellbarton
Subscribers:
Some doversion checks were done in the wrong file, meaning they could potentially
be running in the wrong order if they require another fix to run prior to them.
This is technically is a cleanup. And technically a fixup for
9e0a4fcaad.
Problem is again with the embedded data, we want to make those local
together with their owner ID, but sometimes we are actually dealing with
copies here, which are inheritently already local.
Code did not considered that possibility before, leading to access to a
NULL `lib` pointer.
This should also be back-ported to 2.83 LTS release.
Maniphest Tasks: T80104
Differential Revision: https://developer.blender.org/D8731
Issue was with our dear posebones again... when applying overrides we
keep the same address/pointer for the IDs themselves, (which avoids us
the need to remap their usages), but their inner data is often
re-allocated.
Therefore, we need once again to go over armature objects and invalidate
their posebone pointers.
This should also be back-ported to Blender LTS 2.83.
Maniphest Tasks: T80078
Differential Revision: https://developer.blender.org/D8734
Caused by rB49f59092e7c8: Curves: Implement Handles for selected points
only
Changes from deselecting all were not considered as changes anymore.
Maniphest Tasks: T80182
Differential Revision: https://developer.blender.org/D8744
We forgot to update this code as part of D3108. I'd like to include this in 2.90,
it's entirely broken now so can't really get any worse.
Differential Revision: https://developer.blender.org/D8738
Checks to preserve the active spline on duplication
required an active vertex too.
Now having no active vertex doesn't prevent duplicate
from keeping the spline active.
Reviewed by: @mano-wii
Ref D8729
Use BKE_mesh_wrapper API access to access mesh coordinates
for modifier evaluation.
Call BKE_mesh_wrapper_ensure_mdata when binding
since it's a one off operation.
Regression from deaff945d0.
Reviewed by: @brecht
Ref D8709
This was an oversight in rB83e3d25bcae3.
Basically we still have the "hair" and "point_cloud" entries for the
context. However they were ifdef'ed.
Note this would mostly happen in 2.90 since we always build without hair
and particles there.
Differential Revision: https://developer.blender.org/D8712
The previous fix loaded the pixels so existing tiles were not overwritten.
However the Cycles render buffer is expected to be scaled by the number of
sample, which was not taken into account.
This is not ideal in that previews could have a mismatched number of samples
between multiple objects, though the result will be correct. The better solution
would be to bake all objects together per tile, rather than one after the other.
But that is a bigger change than we can do in 2.90.
Differential Revision: https://developer.blender.org/D8704
This prevents UV layer mix up in
MeshBatchCache.cd_used/cd_needed/cd_used_over_time which depends on the
extraction method.
One object's mesh can be accessed with MR_EXTRACT_MESH, another object
that uses the same mesh can use MR_EXTRACT_BMESH based on
(Object.mode & OB_MODE_EDIT), this causes a problem as the edit-mesh
and the mesh aren't always in sync, the custom data layers wont
necessarily match up, causing T77359.
Reviewed by @jbakker, @brecht
Ref D8645
This workaround addresses T79533 and T79038 for Blender 2.90. The
solution isn't clear and needs more research and work. In order to
continue with blender 2.90 release it was proposed to add this work
around.
It has been tested with the test files provided in the reports.
Reviewed By: Dalai Felinto, Clément Foucault
Differential Revision: https://developer.blender.org/D8695
This workaround addresses T79533 and T79038 for Blender 2.90. The
solution isn't clear and needs more research and work. In order to
continue with blender 2.90 release it was proposed to add this work
around.
It has been tested with the test files provided in the reports.
Reviewed By: Dalai Felinto, Clément Foucault
Differential Revision: https://developer.blender.org/D8695
This skips the subdivision operation if the mesh has no loops, avoiding
the crash.
Reviewed By: sergey
Maniphest Tasks: T80039
Differential Revision: https://developer.blender.org/D8696
The return value of scene_intersect must be checked, the isect struct members
can't be assumed to be initialized if that returns false.
Differential Revision: https://developer.blender.org/D8692
This was caused by motion blur camera movement tagging the view as
invalid and thus resetting the temporal sampling.
Critical fix for 2.90. Need second look, but quite confident. This function
is only called once when Motion blur is off.
Reviewed by: jbakker
Differential Revision: https://developer.blender.org/D8676
Since stone age of lib_query, the code would iterate over the current
list of active sequences (from a meta strip e.g.), and not over the
whole list of those.
This is a critical issue as it means in some cases (editing a meta strip
typically), some ID pointers would be missed/ignored by this foreach
looper, which is now at the center of most of our ID management code.
This caused a bug here at the studio, leading to loss of all sound IDs
used by sound strips when editing and undoing inside a meta strip, since
ID refcounting would not happen properly on strips using sounds outside
the meta-strip context during file reading of the undo steps.
To be backported to 2.83.
Differential Revision: https://developer.blender.org/D8671
Code dealing with object copy of master collection was bugy in case one
of the new object copy would get a name lesser than the original object,
leading to new copy being inserted before original one in lists.
Maniphest Tasks: T79931
Differential Revision: https://developer.blender.org/D8656
RNA update function would only update objects from 'main' instantiated
collection, not those from sub-collections.
This should be comitted to 2.90 (and backported to 2.83 too).
Maniphest Tasks: T79935
Differential Revision: https://developer.blender.org/D8654
This RNA/BPY function was removed in c08d847488. For understandable
reasons really-- getting scene statistics from a string displayed in the
status bar is not exactly the best design. But we have committed to not
changing the RNA API too much for the 2.90 release, so we would like to
keep this functionality.
Differential Revision: https://developer.blender.org/D8604
Reviewd by: Julian Eisel
Issue introduced on fe045b2b77.
Since the stereoscopy compositing (anaglyph, ...) is only done for
viewports the VSE preview and compositor need to use viewports.
Reviewed by: dfelinto
Differential Revision: https://developer.blender.org/D8472
For 2.90 release this should not be exposed in the RNA API.
In master this needs to be ON by default, that's all.
Differential Revision: https://developer.blender.org/D8589
Final releases (including beta) should strictly show features that are
finalized to prevent loss of data, old API clanging around, and the
overall quality of the product (Blender) presented.
Note that rendering should never be affected by user preferences, so
this is only changing things in the UI level.
Development note: This is reset experimental UI on file load.
Also note: to hide RNA (needed for hair and particles) will be done as a
separate patch.
Differential Revision: https://developer.blender.org/D8606
One should be able to edit overridable IDProps values, but never their
settings/definitions.
Note that being able to add new IDProps to overrides is still a TODO.
Reported by Josephbburg (@Josephbburg) over blenderchat, thanks.
Some constraint-specific operators, like set/clear inverse matrix of
childof constraint, are also valid on original, linked/overridden
constraints.
Similar change to what was done to modifiers poll function a few days
ago.
Reported by Josephbburg (@Josephbburg) over IRC, thanks.
Changing line-width shouldn't scale cursor motion. Related to T79787.
Use dpi_fac for scaling curve error threshold & number button drag
threshold calculation.
Use 'dpi_fac' instead of 'pixelsize' to scale input sensitivity
based on the interface scale.
Also use dpi_fac for view zoom operator.
Thanks to @ISS for investigating.
Original sequence lookup failed, becase name changed in another thread.
Fix is same as 0471349c90 - stop prefetching before changing content
of seqbase.
I have covered more cases, and added assert so it is more obvious that
issue is in lookup, and it shouldn't fail.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D8592