Commit graph

84723 commits

Author SHA1 Message Date
Jeroen Bakker
b7205031ce Version bump: 2.93.4-release 2021-08-31 11:23:20 +02:00
Sebastian Parborg
7ec351c0d5 FFMPEG: Fix building with older versions that need FFMPEG_USE_DURATION_WORKAROUND 2021-08-25 15:43:14 +02:00
Sebastian Parborg
85c08c9717 VSE: Flush audio encode after finishing video export
We didn't flush audio after encoding finished which lead to audio
packets being lost.

In addition to this the audio timestamps were wrong because we
incremented the current audio time before using it.

Reviewed By: Richard Antalik

Differential Revision: http://developer.blender.org/D11916
2021-08-25 15:43:01 +02:00
Sebastian Parborg
1a4122d441 Add sanity NULL checks when loading sound sequences
Would cause crashes in files that had lingering invalid sound sequences around.
For example our tests/render/volume/fire.blend test file.
2021-08-23 11:55:26 +02:00
Richard Antalik
e97a2c228e Fix T87967: M2T video seeking is broken
Bug caused by integer overflow in ffmpeg_generic_seek_workaround().
Function max_ii() was used to limit int_64tvalue.

After fixing the issue there was another issue, where near-infinite loop
was caused by requested_pos being very large and stream being cut in a
way, that it was missing keyframe at beginning.
This was fixed by checking if we are reading beyond file content.

Reviewed By: zeddb

Differential Revision: https://developer.blender.org/D11888
2021-08-23 11:54:30 +02:00
Sebastian Parborg
c634d859b2 VSE: Use lines to draw waveform
Refactor and improve waveform drawing.

Drawing now can use line strips to draw waveforms instead of only
triangle strips. This makes us able to properly visualize thin waveforms
as they would not be visible before. We now also draw the RMS value of
the waveform.

The waveform drawing is now also properly aligned to the screen pixels
to avoid flickering when transforming the strip.

Reviewed By: Richard Antalik

Differential Revision: https://developer.blender.org/D11184
2021-08-23 11:53:18 +02:00
Sebastian Parborg
489df7ac88 VSE: Fix audaspace not reading ffmpeg files with start offset correctly
The duration and start time for audio strips were not correctly read in
audaspace.

Some video files have a "lead in" section of audio that plays before the
video starts playing back. Before this patch, we would play this lead in
audio at the same time as the video started and thus the audio would not
be in sync anymore.

Now the lead in audio is cut off and the duration should be correctly
calculated with this in mind.

If the audio starts after the video, the audio strip is shifted to
account for this, but it will also lead to cut off audio which might not
be wanted. However we don't have a simple way to solve this at this
point.

Differential Revision: http://developer.blender.org/D11917
2021-08-23 11:21:31 +02:00
Sebastian Parborg
00dd68405d VSE: Fix seeking issues.
The seek pts was not correctly calculated.
In addition to that we were not seeking in the video pts time base.

Reviewed By: Richard Antalik

Differential Revision: http://developer.blender.org/D11921
2021-08-23 11:20:32 +02:00
Sebastian Parborg
d486d24868 VSE: Fix video strip duration calculation
The video duration was not read correctly from the video file.

It would use the global duration of the file which does in some cases
not line up with the actual duration of the video stream.
Now we take the video stream duration and start time into account when
calculating the strip duration.

Reviewed By: Richard Antalik

Differential Revision: http://developer.blender.org/D11920
2021-08-23 11:19:17 +02:00
Sebastian Parborg
54a821e8fd VSE: Fix memory leak when adding bad image/movie strips
If the add strip operator errored out, we wouldn't free custom data allocated

Reviewed By: Richard Antalik

Differential Revision: http://developer.blender.org/D11919
2021-08-23 11:18:35 +02:00
Sebastian Parborg
9511009438 VSE: Fix "off by one" error when encoding audio
Before we didn't encode the audio up until the current frame.
This lead to us not encoding the last video frame of audio.

Reviewed By: Richard Antalik

Differential Revision: http://developer.blender.org/D11918
2021-08-23 11:17:55 +02:00
Jacques Lucke
ab572f3ac1 Fix: instances are made real when they shouldn't be
The original assumption that the `modifyMesh` function is only
called when the modifier is applied was wrong. There are still a
couple of other places calling it through `BKE_modifier_modify_mesh`.

Now there is an extra check that makes sure instances are only
realized when the modifier is actually applied.
2021-08-23 11:15:17 +02:00
Philipp Oeser
3fa1de6ad6 Fix T90737: VSE adding nested strips could have non-unique names
Caused by {rBbbb1936411a5}.

When adding strips via the new SEQ_add_XXX_strip functions, the
`Editing->seqbasep` pointer was passed around.
Following in `seq_add_generic_update` this `seqbasep` pointer was used
to ensure a unique name.
But `seqbasep` is the pointer to the current list of seq's being edited
(**which can be limited to the ones within a meta strip**).

We need unique names across all strips though (since these are used for
RNA paths, FCurves as reported), so now use the scene's `Editing-
>seqbase` (**which is the list of the top-most sequences**) instead.

Unfortunately this might have screwed files to a borked state, not sure
if this could easily be fixed...

Maniphest Tasks: T90737

Differential Revision: https://developer.blender.org/D12256
2021-08-23 11:14:53 +02:00
Matteo F. Vescovi
9d94b358ca Fix FTBFS on mips64el architecture
While trying to get Blender 2.93.x LTS to build fine on all release architectures in Debian, I noticed that the misleading use of "mips" as integer variable caused problems when compiling on mips64el. The patch should fix the issue.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D12194
2021-08-23 10:05:49 +02:00
Ray Molenkamp
9fb9bf5996 Fix: DNA struct alignment on 32 bit
Some of the dna structs were not properly
aligned for 32 bit builds causing issues
for some of the 32 platforms Debian builds
for.

Reviewed By: sergey, brecht
Differential Revision: https://developer.blender.org/D9389
2021-08-23 10:05:01 +02:00
Ray Molenkamp
70df9119f4 Makesdna: Fix detecting 32 bit padding issues.
Makesdna fails to detect issues in 32 bit code that can
only be resolved by adding a padding pointer.

We never noticed since we ourselves no longer build for
32 bit, but debian's 32 bit builds got bitten by this

A rather extensive explanation on why this is alignment
requirement is there can be found in this comment:

https://developer.blender.org/D9389#233034

Differential Revision: https://developer.blender.org/D12188

Reviewed by: sergey, campbellbarton
2021-08-23 09:43:18 +02:00
Philipp Oeser
06e3e2f21c Fix T90364: buttons (partially) behind animchannel search block search
When channels are scrolled to be (partially) behind the search bar,
their widget buttons would still be interactive, preventing the seach
buttons to be usable.

We have to make sure the events are consumed from the search and dont
reach other UI blocks.
We can do so by flagging the block `UI_BLOCK_CLIP_EVENTS` -- but also
have to make sure the bounds are calculated correctly (otherwise the
check relating `UI_BLOCK_CLIP_EVENTS` in `ui_but_find_mouse_over_ex` wont
trigger properly.

Maniphest Tasks: T90364

Differential Revision: https://developer.blender.org/D12103
2021-08-23 09:34:42 +02:00
Philipp Oeser
c2ba9be098 Fix NLA action cannot be unlinked in certain cases
The poll for unlinking calls `nla_panel_context` without providing an
adt pointer, and there is a check for this pointer in
`nla_panel_context` leading to never returning true if it is not
provided. (this is fine if there are tracks already, poll would succeed
in this case, `nla_panel_context` goes a different code path then)

Same call to `nla_panel_context` is also done in the beginning of the
corresponding unlink exec function (but this time providing the pointer
because it is used later), so it makes sense to do the same thing in the
poll function. Equal check is also done in the panel poll function, so
now these are all in sync.

Part of T87681.

Maniphest Tasks: T87681

Differential Revision: https://developer.blender.org/D11041
2021-08-23 09:34:07 +02:00
Philipp Oeser
60dbbaac42 Fix T88498: 'Clear Parent' does not clear parent_bone
Clearing the parent from the UI using the X (or from python) clears the
`parsubstr` and set `partype` back to `PAROBJECT`.

Using the Clear Parent operator would leave the `parsubstr` (and thus
`parent_bone`) untouched even though this operator claims to "clear
parenting relationship completely" (it also removes parent deform
modifiers for example).

So now, also clear `parsubstr` and set back to `PAROBJECT` [which is
default].

Maniphest Tasks: T88498

Differential Revision: https://developer.blender.org/D11503
2021-08-23 09:33:24 +02:00
Philipp Oeser
47618781d8 Fix T89805: NLA crash without active track
Was reported for a file which does not have an active track set in
AnimData even though it was in strip twek mode (but this was accessed in
is_nlatrack_evaluatable()).

Root cause for this is not totally clear, but I assume the situation is
described as part T87681 (and is fixed in D11052).

This patch here just prevents the crash for files that are already in the
borked state.

Reviewers: sybren

Maniphest Tasks: T89805

Differential Revision: https://developer.blender.org/D12085
2021-08-23 09:33:01 +02:00
Bastien Montagne
c2f74d6243 BLI_math: Fix several division-by-zero cases.
Those were caused by various tools used on degenerate geometry, see
T79775.

Note that fixes are as low-level as possible, to ensure they cover as
much as possible of unreported issues too.

We still probably have many more of those hidden in BLI_math though.
2021-08-23 09:32:38 +02:00
Germano Cavalcante
0cd6c1d502 Fix T88998: GPencil not projecting to the most front surface
It was projecting from the stroke position.

The behavior has changed in {rB5400be9ffee2}.
2021-08-23 09:21:44 +02:00
Charlie Jolly
d97e586f58 Geometry Nodes: Fix vector math project bug
Implementation is incorrect compared to Cycles/Eevee.

Reported by @DrDubosc in comments of T88922.

Differential Revision: https://developer.blender.org/D12029
2021-08-23 09:20:41 +02:00
Campbell Barton
690fa2ba86 PyAPI: resolve build error with Python 3.10
Resolves T89931
2021-08-23 09:19:53 +02:00
Campbell Barton
7b1e8e244c Fix T90493: Undo a knife-project operation crashes
The crash occurred calling because mesh_get_eval_final in edit-mode
freed all derived mesh data without tagging the object for updating.

However meshes in edit-mode weren't meant to be used as knife-project
source-data, adding support for multi object edit-mode  caused this.
2021-08-23 09:18:47 +02:00
Campbell Barton
06ecdab9bc Fix T88033: Python reference memory leaks for non main data-blocks
ID data-blocks that could be accessed from Python and weren't freed
using BKE_id_free_ex did not release the Python reference count.

Add BKE_libblock_free_data_py function to clear the Python reference
in this case.

Add asserts to ensure no Python reference is held in situations
when ID's are copied for internal use (not exposed through the RNA API),
to ensure these kinds of leaks don't go by unnoticed again.
2021-08-23 09:18:22 +02:00
Campbell Barton
85b28933f0 Fix T89241: 3D Text "Scale to Fit" wraps onto the second line
Disable wrapping when "scale to fit" is used, assert the error is
small so an invalid scale-to-fit value wont go by unnoticed.
2021-08-23 09:14:53 +02:00
Campbell Barton
e1e2abd4bf Fix memory leak in edit-mesh dissolve degenerate 2021-08-23 09:08:03 +02:00
Antonio Vazquez
2cbfa786f3 Fix T89306: GPencil selection doesn't work correctly with modifiers
The problem was introduced with Bezier modification because the selection code was using the original stroke and not the evaluated version.
2021-08-23 09:07:15 +02:00
Campbell Barton
9eb62b99bc Fix T90791: Knife project leaks memory with curve/text cutter 2021-08-23 09:06:44 +02:00
Campbell Barton
1e736d8a95 Cleanup: rename BKE_mesh_free -> BKE_mesh_free_data
It wasn't obvious this didn't free the memory of the mesh it's self
leading to memory leaks.
2021-08-23 09:05:20 +02:00
Campbell Barton
afde98a826 Cleanup: accidentally included printf 2021-08-23 08:54:42 +02:00
Campbell Barton
20f04ce62a Fix memory leak with building springs in the cloth simulator
Error in 2788b0261c.
2021-08-23 08:54:06 +02:00
Jeroen Bakker
63559a779c Version bump: 2.93.4-rc 2021-08-18 14:30:18 +02:00
Jeroen Bakker
9fca86d549 Version bump: 2.93.3-release 2021-08-17 15:01:53 +02:00
Philipp Oeser
1eeae9be15 [2.93 only] pose slide factor wrong in redo popup
Originally this was caused by {rBc71a8e837616}.
Above commit wasnt renaming RNA definitions, but not the occurances were
RNA values were set.

In 3.0, we had improvements to pose-sliding tools (D9054) where this was
somewhat ironed out (only partially, see D12187).

But since the pose-sliding improvements are not part of 2.93, we have to
correct this in 2.93 ONLY.

Maniphest Tasks: T89027

Differential Revision: https://developer.blender.org/D12191
2021-08-12 17:05:48 +02:00
Bastien Montagne
ee486aa5ce Fix T83164: Spline IK joint_bindings parameter is broken.
Code freeing the array would not properly reset its length value to
zero.

Note that this corrupted data could also be saved in .blend files, so
had to bump fileversion and add some doversion code too.

Fix T90166: crash when creating a liboverride.
2021-08-09 08:29:55 +02:00
Bastien Montagne
93aae90ab5 Cleanup/Fix RNA array length accessors returning non-zero values in invalid cases.
This was apparently done in two places only, with a very cryptic comment
(`/* for raw_access, untested */`), and... I cannot see how returning a
non-zero length value for an array that does not exist or is not
accessible at least, would be anything but an obvious source of issues.

Note that both commits adding those lines are from stone ages (2009):
rBcbc2c1886dee and rB50e3bb7f5f34.
2021-08-09 08:25:14 +02:00
Bastien Montagne
45efd0b6a1 Fix T89835: Crash after Instancing to Scene after making linked Collection local.
Even though the ID itself remain the same after being made local, from
depsgraph point of view this is a different ID. Hence we need to tag all
of its users for COW update, as well as rebuild depsgraph relationships.

Should be also backported to LTS 2.93 (and 2.83 if possible).
2021-08-09 08:23:05 +02:00
Philipp Oeser
2ccf4b15cc Fix T87041: Driver Editor not updated in realtime
Caused by {rBbbb2e0614fc3}

Since above commit only the playhead is updated as an overlay in
animation playback (was moved out of drawing of the main region for
perfomance reasons).
The driver value "debug" visualization is very useful to have during
playback though but was left in main region drawing as part of
`draw_fcurve` (thus does not update in realtime anymore).

Moving `graph_draw_driver_debug` into the overlay is not feasible
because it requires animation filtering which has significant overhead
which needs to be avoided in the overlay which is redrawn on every UI
interaction.

Now tag the whole main region for updates in the Driver Editor during
playback instead (which will make the Drivers Editor as slow during
playback as before rBbbb2e0614fc3 -- but with realtime updates of the
debug visualization).

Maniphest Tasks: T87041

Differential Revision: https://developer.blender.org/D12003
2021-08-09 08:22:34 +02:00
Jacques Lucke
1fa73076ca Fix T88807: crash when there are multiple links between the same sockets
This commit does two things:

* Disallows creating more than one link from one socket to a multi socket input.
* Properly count links if there happen to be more than one link between the same sockets.

The new link counting should also be more efficient asymptotically.

Differential Revision: https://developer.blender.org/D11570
2021-08-09 08:18:26 +02:00
Philipp Oeser
4e14fe167d Fix particle system duplication duplicates all systems
Followup to rB3834dc2f7b38 (where getting the proper particle system was
fixed for the Adjust Last Operation panel in the Properties Editor). But
since this operator can also be called from the 3DView, get a current
particle system there as well.

Without this, _all_ particle systems would be copied when executing from
the 3DView (which was never really intended [operator description uses
singular] -- it just happens to use `copy_particle_systems_to_object`
internally as well -- same as the `Copy Active/All to Selected Objects`
operators)).

ref. T83317

Maniphest Tasks: T83317

Differential Revision: https://developer.blender.org/D12033
2021-08-09 08:17:34 +02:00
Yann Lanthony
443ae0f22d Fix T89952: GPencil channel box selection offset
The channel box selection was offset for grease pencil layers.

This is a proposed fix by @yann-lty

Before:
{F10227973}

After:
{F10227974}

Reviewed By: #grease_pencil, antoniov

Maniphest Tasks: T89952

Differential Revision: https://developer.blender.org/D11962
2021-08-09 08:15:29 +02:00
YimingWu
69edb9c7d9 LineArt: Occlusion accuracy fix.
This patch fixes occlusion function to handle one specific case (when an edge shares a point with triangle) better,especially when there's overlapping edges in this case.
2021-08-09 08:14:06 +02:00
Campbell Barton
a818ad5a54 Fix memory leak with Python RNA property get callback errors
Failure to return a list of the expected size & type wasn't
decrementing the value, leaking a reference.

Caused by 127b5423d6 a workaround for the
real error that was fixed f5e020a7a6.
2021-08-09 08:13:28 +02:00
Campbell Barton
bc627fbf65 Fix gpu.types.GPUTexture crash when the size argument was too big
Missing length check on the size argument before copying it
into a fixed size buffer.
2021-08-09 08:13:05 +02:00
Campbell Barton
2be2aeaf0a Fix memory leaks in Python gizmo get/set handlers 2021-08-09 08:11:00 +02:00
Campbell Barton
db5501eb6e Revert "Fix spin-gizmo not allowing click events to select vertices"
This reverts commit 0b903755a9.

This caused T86030, left-mouse selection override clicking,
which is used for creating a full revolution.
2021-08-09 08:10:04 +02:00
Campbell Barton
168965835c Fix T85436: Separate by loose parts doesn't show new objects
Only the "changed" state from the last edit-object was used,
this meant the operator would not perform the necessary update
with multi-object edit-mode.

Use "changed" & "changed_multi" naming convention.
2021-08-09 08:09:30 +02:00
Campbell Barton
2bb38f3022 Fix T90417: font loading creates duplicate ID names
Also repair any errors in existing files.

Error from e0dd3fe587.
2021-08-09 08:06:52 +02:00