Commit graph

105757 commits

Author SHA1 Message Date
Jeroen Bakker
a791bdabd0 Versioin bump: 2.93.5-release 2021-10-05 14:04:58 +02:00
Campbell Barton
af42086e74 Fix building without audaspace 2021-09-27 08:30:29 +02:00
Germano Cavalcante
1ff10bb6d1 Fix 'WM_window_find_under_cursor'
This function was not working if the window is partially out of screen space.
2021-09-27 08:28:46 +02:00
Campbell Barton
4528c9a357 Fix default surface resolution U/V mis-match
The resolution for surfaces was 12 for U, 4 for V,
where both should have been set to 4.

Regression in 9a076dd95a
2021-09-27 08:24:52 +02:00
Philipp Oeser
5b588282a6 Fix T91557: Texture Paint Stencil doesnt use assigned UV Layer
Choosing a UV layer would actually affect the overlay in the viewport
and also painting with the mask brush was in that UV space, but the
resulting stencil mask was always applied with the active UV (not the
explicitly selected stencil UV -- the one one is looking at in the
viewport!) to painting.

This has been like that as far as I have checked back (at least 2.79b),
I am surprised this has not come up before, but it does not seem to make
sense at all...

Now use the UV specified for the stencil layer when applying the mask for
painting, so it corresponds to the stencil mask one is looking at in the
viewport.

Maniphest Tasks: T91557

Differential Revision: https://developer.blender.org/D12583
2021-09-27 08:24:24 +02:00
Antonio Vazquez
25440e2a91 Fix T91607: GPencil Tint modifier "apply" removes the effect 2021-09-27 08:23:32 +02:00
Jörg Müller
93c7e83b2a Audaspace: porting upstream pulseaudio fixes.
Fixes T89045 and T91057.
2021-09-22 08:36:48 +02:00
Jake
651f1b5cf9 EEVEE fix gloss low roughness error
Up lower clamp on spec_angle to prevent NaN from being generated on intel GPUs at low roughness.

Fixes T88754

Reviewed By: fclem

Maniphest Tasks: T88754

Differential Revision: https://developer.blender.org/D12508
2021-09-22 08:36:27 +02:00
Clément Foucault
f2e96c2473 Fix T87801: Eevee ambient occlusion is incorrect on M1 macMini
The issue was caused by `textureSize()` returning the size of the level 0
even when the min texture level is higher than 0.

Using a uniform to pass the correct size fixes the issue.

This issue also affected the downsampling of radiance for reflections and
refractions.

This does not affect anything other than the recusive downsampling shaders.
2021-09-22 08:33:31 +02:00
Antonio Vazquez
934c724755 Fix T91534: GPencil interpolate Sequence fails if stroke has 0 points
In some cases the stroke has 0 points and this must be skipped in the interpolation.
2021-09-22 08:32:52 +02:00
Antonio Vazquez
cc31c159a1 Fix T91511: GPencil weight_get and Vertex Groups not working at expected
The API was checking the number of total weights with the first point of the stroke and this was not valid because each point can have different number of weight elemnts,
2021-09-22 08:31:44 +02:00
Antonio Vazquez
8235d4dea6 Fix T91448: GPencil Fill simplify not working in render
The simplify was hardcode to be disabled in render.
2021-09-22 08:31:12 +02:00
Philipp Oeser
cbf18b6586 Fix straightline gesture snapping not working for modal tools
This was implemented in {rB14d56b4217f8} but was never working for
tools/operators other than the sculpt line mask tool.

To be precise, the preview actually snapped but the operations (e.g.
mesh bisect, vertex weight gradient) still happened "unsnapped" in
modal. For the sculpt line mask tool this wasnt a problem, because it
only draws a preview while modal, the actual mask was only applied
later.

This solves part one of T91320 (snapping), sculpting also introduced
flipping in {rB7ff6bfd1e0af} which does not make much sense for all
tools, but in bisect this could actually be supported, will add that in
a separate Diff.

ref T91320

Maniphest Tasks: T91320

Differential Revision: https://developer.blender.org/D12470
2021-09-22 08:30:41 +02:00
Campbell Barton
ec448d5a6a Fix memory leak if an error occurred assigning id-property sequence 2021-09-22 08:29:47 +02:00
Campbell Barton
e90aabdebf Fix T89241: Scale to fit overflows into a second line 2021-09-22 08:29:26 +02:00
Antonio Vazquez
597d9518ef Fix T91159: GPencil Smooth brush is using Affect Pressure but not used
The parameter wa sin the UI but was not used because it was replaced by Use Thickness.
2021-09-06 09:37:00 +02:00
Philipp Oeser
333db02e5d Fix T88433: no greaspencil depsgraph evaluation with certain drivers
When the same stroke was used as a driver variable, this could make this
stroke already tagged as built in the course of building driver
variables (via `build_gpencil`), but then important stuff from
`build_object_data_geometry_datablock` could be missed later on (because
both of these funtions use `checkIsBuiltAndTag`). Most importantly,
setting up operations such as GEOMETRY_EVAL would be skipped entirely.

`build_object_data_geometry_datablock` seems to cover greasepencil just
fine (does the same as `build_gpencil` and more). Proposed solution is to
remove `build_gpencil` entirely. In `build_id` it would then also call
`build_object_data_geometry_datablock` for `ID_GD` IDs. Now the covered
types that _call_ `build_object_data_geometry_datablock` match exactly
to what is covered _inside_ `build_object_data_geometry_datablock`.

Think this "duplication" of functionality was just overseen in
rB66da2f537ae8 [`build_gpencil` existed long before and said commit made
greasepencil a real object with geometry and such].

thx @JacquesLucke for additional input!

Maniphest Tasks: T88433

Differential Revision: https://developer.blender.org/D12324
2021-09-06 09:36:36 +02:00
Philipp Oeser
f0b3b6710c Fix T91060: GPencil Time Offset Modifier breaks evaluation time
Caused by {rBf3bf87e5887c}.

When using a GPencil Time Offset Modifier, the bGPDlayer>actframe can be
NULL. This can be determined though, but above optimization commit
skipped getting the active frame in this case entirely (with the
intention to only get it if framenumbers did not match).

Now also call BKE_gpencil_layer_frame_get() if actframe is NULL in order
to fetch a valid one if present.

Maniphest Tasks: T91060

Differential Revision: https://developer.blender.org/D12355
2021-09-06 09:36:16 +02:00
Jörg Müller
ae7ec34dfe Fix T88887: Audio causes issues with Playback when PC put to Sleep, Hibernate or when Screensaver appears
Porting WASAPI device reinitialization from upstream.
2021-09-06 09:35:14 +02:00
Campbell Barton
16637e7ff4 Fix error scaling thumbnails to zero dimensions
Follow up to fix for T89868.
2021-09-06 09:34:19 +02:00
Harley Acheson
d6facd44b5 Fix T88909: Win32 getTitle() UTF8 Support
In the Win32 platform our setTitle() can properly assign a Unicode
utf-8 window title. Unfortunately our getTitle() will only read regular
8-bit character strings. This means that we can never compare what we
set to what we get. This patch updates getTitle() to use Unicode-aware
GetWindowTextLengthW and GetWindowTextW.

see T88909 for an example of this affecting user experience.

Differential Revision: https://developer.blender.org/D11782

Reviewed by Ray Molenkamp
2021-09-06 09:33:45 +02:00
Campbell Barton
933c6b7d8a Fix "Text to Object" creating invisible object
Newly created objects would not become visible until
another action forced a depsgraph update.
2021-09-06 09:30:29 +02:00
Campbell Barton
969d6d3a0f Fix invalid mask use for the UV-project modifier
Mistake in a30a817933.
2021-09-06 09:30:03 +02:00
Campbell Barton
515bdda3d9 Fix buffer size mismatch in SCRIPT_OT_python_file_run
Reading paths over 512 bytes would cause a buffer overrun.
2021-09-06 09:28:46 +02:00
Harley Acheson
74ba0f8bd8 Fix T88812: Child Windows on Vertical Monitors
This patch improves the positioning of child windows when on monitors
that are arranged vertically (any above any other). When calculating a
window position in Ghost coordinates from GL coordinates we were using
monitor height, which can give incorrect values when desktop is taller
than any single monitor. So use desktop height instead.

See D10637 for more details and examples.

Differential Revision: https://developer.blender.org/D10637

Reviewed by Brecht Van Lommel
2021-09-06 09:27:41 +02:00
Jörg Müller
1341664e48 Audaspace: porting PulseAudio fixes from upstream. 2021-09-06 09:27:12 +02:00
Jörg Müller
c6c9e361e2 Audaspace: porting pulseaudio fixes from upstream. 2021-09-06 09:26:12 +02:00
Philipp Oeser
1af6e0daaf Fix T90772: Image Editor not sampling color from the the currently
selected pass

Caused by {rBebaa3fcedd23}.

Seems this above commit assumed an ImageUser's multi_index is only used
for Multiview/Stereo? This is not the case, multi_index also stores the
index for layer/pass combination.

If we call both BKE_image_multilayer_index and BKE_image_multiview_index
(even though this is not appropriate/needed for multilayer images?), we
might end up overwriting multi_index again.

note: looking at this I was also wondering why we update the ImageUser
in image-buffer-aquiring funnctions [and not from the UI, e.g.
template_image_layers, but that is a whole different story I guess, see
comment in T90772 as well]

note2: this could also use a utility function (this is not the only
place where this is done), this is fo a cleanup commit.

Maniphest Tasks: T90772

Differential Revision: https://developer.blender.org/D12267
2021-09-06 09:24:38 +02:00
Philipp Oeser
52fdf42d35 Fix T90651: camera reconstruction crash without scene camera
This was working differently in 2.79, tried tracking this down and it
seems this was wrong since the 2.8 beginning in {rB7907dfc40018}.

This would not only crash without an active scene camera, but would also
result in different tracks from different camera's constraints could not
be selected.

So select id depends on corresponding camera, remove the dependency on
scene camera completely.

Maniphest Tasks: T90651

Differential Revision: https://developer.blender.org/D12230
2021-09-06 09:22:46 +02:00
Jeroen Bakker
ae1a57a05e Version bump: 2.93.5-rc 2021-09-01 13:53:24 +02:00
Jeroen Bakker
b7205031ce Version bump: 2.93.4-release 2021-08-31 11:23:20 +02:00
Sebastian Parborg
7ec351c0d5 FFMPEG: Fix building with older versions that need FFMPEG_USE_DURATION_WORKAROUND 2021-08-25 15:43:14 +02:00
Sebastian Parborg
85c08c9717 VSE: Flush audio encode after finishing video export
We didn't flush audio after encoding finished which lead to audio
packets being lost.

In addition to this the audio timestamps were wrong because we
incremented the current audio time before using it.

Reviewed By: Richard Antalik

Differential Revision: http://developer.blender.org/D11916
2021-08-25 15:43:01 +02:00
Jeroen Bakker
f53cdbdd27 Pipeline: Use more explicit cuda versions. 2021-08-23 13:50:02 +02:00
Sebastian Parborg
1a4122d441 Add sanity NULL checks when loading sound sequences
Would cause crashes in files that had lingering invalid sound sequences around.
For example our tests/render/volume/fire.blend test file.
2021-08-23 11:55:26 +02:00
Richard Antalik
e97a2c228e Fix T87967: M2T video seeking is broken
Bug caused by integer overflow in ffmpeg_generic_seek_workaround().
Function max_ii() was used to limit int_64tvalue.

After fixing the issue there was another issue, where near-infinite loop
was caused by requested_pos being very large and stream being cut in a
way, that it was missing keyframe at beginning.
This was fixed by checking if we are reading beyond file content.

Reviewed By: zeddb

Differential Revision: https://developer.blender.org/D11888
2021-08-23 11:54:30 +02:00
Sebastian Parborg
c634d859b2 VSE: Use lines to draw waveform
Refactor and improve waveform drawing.

Drawing now can use line strips to draw waveforms instead of only
triangle strips. This makes us able to properly visualize thin waveforms
as they would not be visible before. We now also draw the RMS value of
the waveform.

The waveform drawing is now also properly aligned to the screen pixels
to avoid flickering when transforming the strip.

Reviewed By: Richard Antalik

Differential Revision: https://developer.blender.org/D11184
2021-08-23 11:53:18 +02:00
Sebastian Parborg
489df7ac88 VSE: Fix audaspace not reading ffmpeg files with start offset correctly
The duration and start time for audio strips were not correctly read in
audaspace.

Some video files have a "lead in" section of audio that plays before the
video starts playing back. Before this patch, we would play this lead in
audio at the same time as the video started and thus the audio would not
be in sync anymore.

Now the lead in audio is cut off and the duration should be correctly
calculated with this in mind.

If the audio starts after the video, the audio strip is shifted to
account for this, but it will also lead to cut off audio which might not
be wanted. However we don't have a simple way to solve this at this
point.

Differential Revision: http://developer.blender.org/D11917
2021-08-23 11:21:31 +02:00
Sebastian Parborg
00dd68405d VSE: Fix seeking issues.
The seek pts was not correctly calculated.
In addition to that we were not seeking in the video pts time base.

Reviewed By: Richard Antalik

Differential Revision: http://developer.blender.org/D11921
2021-08-23 11:20:32 +02:00
Sebastian Parborg
d486d24868 VSE: Fix video strip duration calculation
The video duration was not read correctly from the video file.

It would use the global duration of the file which does in some cases
not line up with the actual duration of the video stream.
Now we take the video stream duration and start time into account when
calculating the strip duration.

Reviewed By: Richard Antalik

Differential Revision: http://developer.blender.org/D11920
2021-08-23 11:19:17 +02:00
Sebastian Parborg
54a821e8fd VSE: Fix memory leak when adding bad image/movie strips
If the add strip operator errored out, we wouldn't free custom data allocated

Reviewed By: Richard Antalik

Differential Revision: http://developer.blender.org/D11919
2021-08-23 11:18:35 +02:00
Sebastian Parborg
9511009438 VSE: Fix "off by one" error when encoding audio
Before we didn't encode the audio up until the current frame.
This lead to us not encoding the last video frame of audio.

Reviewed By: Richard Antalik

Differential Revision: http://developer.blender.org/D11918
2021-08-23 11:17:55 +02:00
Jacques Lucke
ab572f3ac1 Fix: instances are made real when they shouldn't be
The original assumption that the `modifyMesh` function is only
called when the modifier is applied was wrong. There are still a
couple of other places calling it through `BKE_modifier_modify_mesh`.

Now there is an extra check that makes sure instances are only
realized when the modifier is actually applied.
2021-08-23 11:15:17 +02:00
Philipp Oeser
3fa1de6ad6 Fix T90737: VSE adding nested strips could have non-unique names
Caused by {rBbbb1936411a5}.

When adding strips via the new SEQ_add_XXX_strip functions, the
`Editing->seqbasep` pointer was passed around.
Following in `seq_add_generic_update` this `seqbasep` pointer was used
to ensure a unique name.
But `seqbasep` is the pointer to the current list of seq's being edited
(**which can be limited to the ones within a meta strip**).

We need unique names across all strips though (since these are used for
RNA paths, FCurves as reported), so now use the scene's `Editing-
>seqbase` (**which is the list of the top-most sequences**) instead.

Unfortunately this might have screwed files to a borked state, not sure
if this could easily be fixed...

Maniphest Tasks: T90737

Differential Revision: https://developer.blender.org/D12256
2021-08-23 11:14:53 +02:00
Bastien Montagne
f311542182 Fix T90719: Boost sources dowload address needed to be updated. 2021-08-23 11:10:34 +02:00
Matteo F. Vescovi
9d94b358ca Fix FTBFS on mips64el architecture
While trying to get Blender 2.93.x LTS to build fine on all release architectures in Debian, I noticed that the misleading use of "mips" as integer variable caused problems when compiling on mips64el. The patch should fix the issue.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D12194
2021-08-23 10:05:49 +02:00
Ray Molenkamp
9fb9bf5996 Fix: DNA struct alignment on 32 bit
Some of the dna structs were not properly
aligned for 32 bit builds causing issues
for some of the 32 platforms Debian builds
for.

Reviewed By: sergey, brecht
Differential Revision: https://developer.blender.org/D9389
2021-08-23 10:05:01 +02:00
Ray Molenkamp
70df9119f4 Makesdna: Fix detecting 32 bit padding issues.
Makesdna fails to detect issues in 32 bit code that can
only be resolved by adding a padding pointer.

We never noticed since we ourselves no longer build for
32 bit, but debian's 32 bit builds got bitten by this

A rather extensive explanation on why this is alignment
requirement is there can be found in this comment:

https://developer.blender.org/D9389#233034

Differential Revision: https://developer.blender.org/D12188

Reviewed by: sergey, campbellbarton
2021-08-23 09:43:18 +02:00
Philipp Oeser
06e3e2f21c Fix T90364: buttons (partially) behind animchannel search block search
When channels are scrolled to be (partially) behind the search bar,
their widget buttons would still be interactive, preventing the seach
buttons to be usable.

We have to make sure the events are consumed from the search and dont
reach other UI blocks.
We can do so by flagging the block `UI_BLOCK_CLIP_EVENTS` -- but also
have to make sure the bounds are calculated correctly (otherwise the
check relating `UI_BLOCK_CLIP_EVENTS` in `ui_but_find_mouse_over_ex` wont
trigger properly.

Maniphest Tasks: T90364

Differential Revision: https://developer.blender.org/D12103
2021-08-23 09:34:42 +02:00
Philipp Oeser
c2ba9be098 Fix NLA action cannot be unlinked in certain cases
The poll for unlinking calls `nla_panel_context` without providing an
adt pointer, and there is a check for this pointer in
`nla_panel_context` leading to never returning true if it is not
provided. (this is fine if there are tracks already, poll would succeed
in this case, `nla_panel_context` goes a different code path then)

Same call to `nla_panel_context` is also done in the beginning of the
corresponding unlink exec function (but this time providing the pointer
because it is used later), so it makes sense to do the same thing in the
poll function. Equal check is also done in the panel poll function, so
now these are all in sync.

Part of T87681.

Maniphest Tasks: T87681

Differential Revision: https://developer.blender.org/D11041
2021-08-23 09:34:07 +02:00