blender/intern/cycles/kernel/device/hip/globals.h
Brecht Van Lommel bac976d38f Refactor: Cycles: Add writeable global GPU data arrays
This will be used for tile requests in the texture cache.

Pull Request: https://projects.blender.org/blender/blender/pulls/154913
2026-03-27 16:07:06 +01:00

48 lines
1.3 KiB
C

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
/* Constant Globals */
#pragma once
#include "kernel/types.h"
#include "kernel/integrator/state.h"
#include "kernel/util/profiler.h"
#include "util/color.h"
#include "util/types_image.h"
CCL_NAMESPACE_BEGIN
/* Not actually used, just a nullptr pointer that gets passed everywhere, which we
* hope gets optimized out by the compiler. */
struct KernelGlobalsGPU {
int unused[1];
};
using KernelGlobals = const ccl_global KernelGlobalsGPU *ccl_restrict;
struct KernelParamsHIP {
/* Global scene data and textures */
KernelData data;
#define KERNEL_DATA_ARRAY(type, name) const type *name;
#define KERNEL_DATA_ARRAY_WRITABLE(type, name) type *name;
#include "kernel/data_arrays.h"
/* Integrator state */
IntegratorStateGPU integrator_state;
};
#ifdef __KERNEL_GPU__
__constant__ KernelParamsHIP kernel_params;
#endif
/* Abstraction macros */
#define kernel_data kernel_params.data
#define kernel_data_fetch(name, index) kernel_params.name[(index)]
#define kernel_data_write(name, index, value) kernel_params.name[(index)] = (value)
#define kernel_data_array(name) (kernel_params.name)
#define kernel_integrator_state kernel_params.integrator_state
CCL_NAMESPACE_END