blender/intern/cycles/kernel/integrator
Xury Greer 3e3deb17b6 Cleanup: Spelling in intern/cycles directory
Fixes the following misspellings:

"indicies" -> "indices"
"Remapp" -> "Remap"
"Consine" -> "Cosine"
"Renderman" -> "RenderMan"
"Compution" -> "Compute"

Pull Request: https://projects.blender.org/blender/blender/pulls/164180
2026-09-21 13:14:00 +02:00
..
displacement_shader.h Refactor: Cycles: Split off visibility from path flags 2026-05-27 19:22:53 +02:00
guiding.h Fix #161943: Cycles HIP pthread_create crash 2026-09-16 00:00:00 +02:00
init_from_bake.h Fix: Cycles: MNEE shade surface kernel incorrectly runs for casters 2026-06-16 16:24:47 +02:00
init_from_camera.h Refactor: Cycles: Texture cache miss handling 2026-03-27 16:07:06 +01:00
intersect_closest.h Refactor: Cycles: Separate shader flags and runtime flags 2026-07-27 19:31:18 +02:00
intersect_dedicated_light.h Refactor: Cycles: Split off visibility from path flags 2026-05-27 19:22:53 +02:00
intersect_mnee.h Refactor: Cycles: Separate shader flags and runtime flags 2026-07-27 19:31:18 +02:00
intersect_shadow.h Fix #147659: Shadow rays for hair don't support colored transparency 2026-07-06 16:24:00 +02:00
intersect_subsurface.h Cycles: Volume Scattering Probability Guiding 2025-08-13 10:28:50 +02:00
intersect_volume_stack.h Refactor: Cycles: Separate shader flags and runtime flags 2026-07-27 19:31:18 +02:00
megakernel.h Refactor: Cycles: Move MNEE walk into separate kernel 2026-05-27 20:34:06 +02:00
mnee.h Fix: Cycles oneAPI fails on MNEE regression test 2026-09-15 11:58:24 +02:00
path_state.h Cycles: Add dispersion to Principled BSDF 2026-08-18 11:03:49 +02:00
shade_background.h Refactor: Cycles: Separate shader flags and runtime flags 2026-07-27 19:31:18 +02:00
shade_dedicated_light.h Refactor: Cycles: Separate shader flags and runtime flags 2026-07-27 19:31:18 +02:00
shade_light.h Refactor: Cycles: Separate shader flags and runtime flags 2026-07-27 19:31:18 +02:00
shade_shadow.h Fix #163011: Cycles blocky shadow artifacts with Metal 2026-08-26 21:03:54 +02:00
shade_surface.h Cycles: Reduce GPU integrator state with smaller data types 2026-09-20 00:13:07 +02:00
shade_volume.h Cycles: Reduce GPU integrator state with smaller data types 2026-09-20 00:13:07 +02:00
shadow_catcher.h Cleanup: Cycles, sign conversion 2025-12-29 12:13:11 +01:00
shadow_linking.h Revert "Cleanup: Unused arguments in Cycles kernel" 2025-06-11 15:47:06 +02:00
shadow_state_template.h Cycles: Reduce GPU integrator state with smaller data types 2026-09-20 00:13:07 +02:00
state.h Refactor: Cycles: Move MNEE walk into separate kernel 2026-05-27 20:34:06 +02:00
state_flow.h Fix #161943: Cycles HIP pthread_create crash 2026-09-16 00:00:00 +02:00
state_template.h Cycles: Reduce GPU integrator state with smaller data types 2026-09-20 00:13:07 +02:00
state_util.h Cycles: Reduce GPU integrator state with smaller data types 2026-09-20 00:13:07 +02:00
subsurface.h Fix: Cycles SSS and holdout incorrectly handles backfacing 2026-07-30 12:19:01 +02:00
subsurface_disk.h Cleanup: Cycles, sign conversion 2025-12-29 12:13:11 +01:00
subsurface_random_walk.h Cleanup: Spelling in intern/cycles directory 2026-09-21 13:14:00 +02:00
surface_shader.h Fix: Shader: wrong coat albedo for fractional coat weight 2026-08-26 12:11:08 +02:00
volume_shader.h Refactor: Cycles: Make some fields in KernelObject mesh/volume specific 2026-09-04 11:59:14 +02:00
volume_stack.h Refactor: Cycles: Separate shader flags and runtime flags 2026-07-27 19:31:18 +02:00