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displacement_shader.h
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Refactor: Cycles: Split off visibility from path flags
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2026-05-27 19:22:53 +02:00 |
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guiding.h
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Fix #161943: Cycles HIP pthread_create crash
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2026-09-16 00:00:00 +02:00 |
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init_from_bake.h
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Fix: Cycles: MNEE shade surface kernel incorrectly runs for casters
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2026-06-16 16:24:47 +02:00 |
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init_from_camera.h
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Refactor: Cycles: Texture cache miss handling
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2026-03-27 16:07:06 +01:00 |
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intersect_closest.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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intersect_dedicated_light.h
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Refactor: Cycles: Split off visibility from path flags
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2026-05-27 19:22:53 +02:00 |
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intersect_mnee.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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intersect_shadow.h
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Fix #147659: Shadow rays for hair don't support colored transparency
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2026-07-06 16:24:00 +02:00 |
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intersect_subsurface.h
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Cycles: Volume Scattering Probability Guiding
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2025-08-13 10:28:50 +02:00 |
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intersect_volume_stack.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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megakernel.h
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Refactor: Cycles: Move MNEE walk into separate kernel
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2026-05-27 20:34:06 +02:00 |
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mnee.h
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Fix: Cycles oneAPI fails on MNEE regression test
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2026-09-15 11:58:24 +02:00 |
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path_state.h
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Cycles: Add dispersion to Principled BSDF
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2026-08-18 11:03:49 +02:00 |
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shade_background.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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shade_dedicated_light.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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shade_light.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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shade_shadow.h
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Fix #163011: Cycles blocky shadow artifacts with Metal
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2026-08-26 21:03:54 +02:00 |
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shade_surface.h
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Cycles: Reduce GPU integrator state with smaller data types
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2026-09-20 00:13:07 +02:00 |
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shade_volume.h
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Cycles: Reduce GPU integrator state with smaller data types
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2026-09-20 00:13:07 +02:00 |
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shadow_catcher.h
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Cleanup: Cycles, sign conversion
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2025-12-29 12:13:11 +01:00 |
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shadow_linking.h
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Revert "Cleanup: Unused arguments in Cycles kernel"
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2025-06-11 15:47:06 +02:00 |
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shadow_state_template.h
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Cycles: Reduce GPU integrator state with smaller data types
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2026-09-20 00:13:07 +02:00 |
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state.h
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Refactor: Cycles: Move MNEE walk into separate kernel
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2026-05-27 20:34:06 +02:00 |
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state_flow.h
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Fix #161943: Cycles HIP pthread_create crash
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2026-09-16 00:00:00 +02:00 |
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state_template.h
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Cycles: Reduce GPU integrator state with smaller data types
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2026-09-20 00:13:07 +02:00 |
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state_util.h
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Cycles: Reduce GPU integrator state with smaller data types
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2026-09-20 00:13:07 +02:00 |
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subsurface.h
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Fix: Cycles SSS and holdout incorrectly handles backfacing
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2026-07-30 12:19:01 +02:00 |
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subsurface_disk.h
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Cleanup: Cycles, sign conversion
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2025-12-29 12:13:11 +01:00 |
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subsurface_random_walk.h
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Cleanup: Spelling in intern/cycles directory
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2026-09-21 13:14:00 +02:00 |
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surface_shader.h
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Fix: Shader: wrong coat albedo for fractional coat weight
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2026-08-26 12:11:08 +02:00 |
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volume_shader.h
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Refactor: Cycles: Make some fields in KernelObject mesh/volume specific
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2026-09-04 11:59:14 +02:00 |
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volume_stack.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |