blender/assets/nodes
quackarooni 3964afa1e3 Fix: Geometry Nodes: Preserve Normals reverted to False for assets
`Preserve Normals` was enabled for realizing instances in the `Array`,
`Instance on Elements`, & `Scatter on Surfaces` assets.

This got accidentally reverted in 222c2d501f, disabling the
functionality. This patch fixes that regression by enabling it again
for the aforementioned assets.

Source Assets Change: blender/blender-assets#94
Pull Request: https://projects.blender.org/blender/blender/pulls/163618
2026-09-18 08:53:06 +02:00
..
compositing_nodes_essentials.blend Assets: Compositor: Enable 'Scene Effect' for bundled assets 2026-07-31 17:53:02 +02:00
geometry_nodes_dynamics_assets.blend Geometry Nodes: Add dynamics assets back into the Simulation catalog 2026-06-25 11:51:00 +02:00
geometry_nodes_essentials.blend Fix: Geometry Nodes: Preserve Normals reverted to False for assets 2026-09-18 08:53:06 +02:00
principal_components.blend Fix: Assets: fix descriptions 2026-06-19 12:58:10 +02:00
procedural_hair_node_assets.blend Geometry Nodes: Add A Seed Input for the Guide Map for All Hair Guide Nodes 2026-09-11 13:02:50 +02:00
shading_nodes_essentials.blend Assets: Update bundled essentials to correct catalog of shadeing assets 2026-07-03 17:02:45 +02:00