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Albedo and normal denoising features passes used several hard cutoffs that lead to discontinuities in the passes and sometimes the denoised render too. Use smooth transitions instead. Specular roughness cutoff of 0.075 replaced by a smoothstep from 0.0 to 0.15. Specular and transparent 25% threshold replaced by diffuse to specular ratio blend from 0.0 to 0.5. Also stop using sample_weight which is meant for importance sampling only. Fix #150391 Fix #85512 Fix #78571 Pull Request: https://projects.blender.org/blender/blender/pulls/154988
3 lines
131 B
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3 lines
131 B
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