blender/tests/files/render/denoise
Omar Emara 4e9d823df3 Compositor: Fallback to Bilinear if EWA is not needed
This patch makes it such that EWA sampling fallback to bilinear if area
sampling is not actually needed because the transformation does not
involve any scaling down. This avoids expensive EWA sampling when it is
not really needed.

Pull Request: https://projects.blender.org/blender/blender/pulls/161852
2026-08-31 14:19:23 +02:00
..
cycles_renders Compositor: Fallback to Bilinear if EWA is not needed 2026-08-31 14:19:23 +02:00
denoise_dof_mblur.blend
denoise_gradients.blend Cycles: Smoothly blend denoising features to avoid artifacts 2026-03-03 16:45:02 +01:00
denoise_hair.blend
denoise_oidn_adaptive_sample_count.blend
denoise_oidn_catcher_matte.blend
denoise_oidn_catcher_matte_adaptive.blend
denoise_oidn_catcher_matte_exposure.blend Fix #108203: Film Exposure Affects Shadow Catcher Pass Environment 2026-06-29 16:49:46 +02:00
denoise_oidn_catcher_matte_with_shadow.blend
denoise_oidn_catcher_matte_with_shadow_adaptive.blend
denoise_oidn_catcher_matte_with_shadow_exposure.blend Fix #108203: Film Exposure Affects Shadow Catcher Pass Environment 2026-06-29 16:49:46 +02:00
denoise_oidn_catcher_pass.blend
denoise_oidn_catcher_pass_adaptive.blend
denoise_oidn_catcher_pass_exposure.blend Fix #108203: Film Exposure Affects Shadow Catcher Pass Environment 2026-06-29 16:49:46 +02:00
denoise_passes.blend
denoise_passes_compositor.blend Tests: Cycles: Denoise passes with compositor Denoise node 2026-01-23 19:32:28 +01:00
denoise_passes_specular.blend Cycles: Add specular albedo pass and improve denoising passes 2026-03-24 14:31:35 +01:00
denoise_specular.blend
denoise_sss.blend
denoise_volume.blend