blender/tests/files/render/node_inlining/bundles.blend
Jacques Lucke 55d5438142 Shader Nodes: support Join Bundle node
This adds the Join Bundle node to shader nodes. It works the same as in Geometry
Nodes. So when there are name collisions, the first occurrence is used.

About half of the new code in this patch is necessary because this is the first
shader node that supports multi-input sockets. So this patch adds support for
multi-inputs to the inliner.

Pull Request: https://projects.blender.org/blender/blender/pulls/152896
2026-01-19 13:51:06 +01:00

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