blender/tests/files/render/pointcloud/eevee_renders
Brecht Van Lommel c343c0cd50 Fix #164326: Cycles: Bump node not working on point clouds
Ensure points have dPdu/dPdv for bump mapping. These are set to
arbitrary direction. We could have used some UV parametrization with Z
up in object space too, but it's more complicated and doesn't seem
particularly meaningful.

Issue introduced in 48777385c2.

Pull Request: https://projects.blender.org/blender/blender/pulls/164513
2026-09-30 22:04:30 +02:00
..
point_info.png
points.png EEVEE: Better screen space thickness heuristic 2026-05-06 16:47:00 +02:00
points_bump.png Fix #164326: Cycles: Bump node not working on point clouds 2026-09-30 22:04:30 +02:00
points_emission.png EEVEE: Better screen space thickness heuristic 2026-05-06 16:47:00 +02:00
points_motion.png EEVEE: Better screen space thickness heuristic 2026-05-06 16:47:00 +02:00
points_transparent.png Fix #129533: EEVEE: Dither film accumulation to avoid shadow banding 2026-08-04 14:23:01 +02:00
points_volume.png