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To choose between: * The smooth, undisplaced base surface normal and tangents, when you have a displacement map and normal map that match. * The displaced surface normal and tangents, when you want to apply a normal map in addition to displacement. This is Cycles only for now, to fix a regression in 5.0 regarding adaptive subdivison. More unified handling with EEVEE is for another time. This is an alternative solution to replace #122397. Fix #153670 Pull Request: https://projects.blender.org/blender/blender/pulls/154031
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132 B
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3 lines
132 B
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